Player (Minecraft)

E937734

The Player in Minecraft is the customizable, central character controlled by users to explore, build, and survive in the game's block-based world.

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Statements (76)

Predicate Object
instanceOf avatar
game character
protagonist
appearsIn Minecraft NERFINISHED
can attack mobs
break blocks
craft items
eat food
fly in Creative mode
interact with entities
jump
move
place blocks
ride entities
sleep in beds
sneak
sprint
swim
trade with villagers
use items
canDieFrom drowning
explosions
fall damage
fire
lava
mob attacks
starvation
suffocation
void damage
canEarn statistics
canGain status effects
canHold shield
canOpen GUI inventories
canRespawnAt bed
respawn anchor
canTravelTo End
Nether NERFINISHED
canTrigger advancements
canUse commands (with permission)
canWear boots
chestplate
helmet
leggings
controlledBy human player
defaultSkinNames Alex NERFINISHED
Steve NERFINISHED
defaultSpawnStructure world spawn point
hasAttribute armor
experience
health
hunger
oxygen
saturation
hasDeveloper Mojang Studios NERFINISHED
hasEyeHeightBlocks 1.62
hasGameMode Adventure
Creative
Spectator
Survival
hasHand main hand
off-hand
hasHealthPoints 20
hasHearts 10
hasHeightBlocks 1.8
hasHotbarSlots 9
hasInventorySlots 36
hasPerspective first-person view
third-person view
hasSprintSpeedBlocksPerSecond 5.612
hasWalkSpeedBlocksPerSecond 4.317
hasWidthBlocks 0.6
isCustomizableBy capes
skins
isRenderedAs humanoid model
isTargetedBy hostile mobs
spawnsIn Overworld NERFINISHED

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Zombie hostileTo Player (Minecraft)
subject surface form: Zombie (Minecraft)