Triple

T37661872
Position Surface form Disambiguated ID Type / Status
Subject Player (Minecraft) E937734 entity
Predicate isCustomizableBy P33710 FINISHED
Object skins LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: skins | Statement: [Player (Minecraft), isCustomizableBy, skins]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: isCustomizableBy
Context triple: [Player (Minecraft), isCustomizableBy, skins]
  • A. customizableBy chosen
    Indicates that one entity can be modified, configured, or tailored in some way by another entity.
  • B. customizableWith
    Indicates that one entity can be modified, configured, or tailored in some way using another entity.
  • C. haveCustom
    Indicates that one entity possesses, uses, or is associated with a non-standard or specially tailored version of another entity.
  • D. customizableFeatures
    Indicates that certain aspects or options of an entity can be modified or configured according to specific preferences or requirements.
  • E. isConfigurableBy
    Indicates that one entity’s settings, behavior, or properties can be adjusted, customized, or controlled through another entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed6df7c8190b018e5baea716ceb completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fbaa1321b48190af92a3e7ec24ec5b completed May 6, 2026, 8:52 p.m.
PD Predicate disambiguation batch_69fba8860f98819080b7bab05837b974 completed May 6, 2026, 8:45 p.m.
Created at: May 3, 2026, 4:18 p.m.