Triple

T37661874
Position Surface form Disambiguated ID Type / Status
Subject Player (Minecraft) E937734 entity
Predicate defaultSkinNames P186760 FINISHED
Object Steve NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Steve | Statement: [Player (Minecraft), defaultSkinNames, Steve]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: defaultSkinNames
Context triple: [Player (Minecraft), defaultSkinNames, Steve]
  • A. hasSkinName chosen
    Indicates that an entity is associated with a specific skin or cosmetic appearance identified by a name.
  • B. skinNameSystem
    Indicates a naming relationship where a system is assigned or associated with a specific skin name or visual theme identifier.
  • C. hasSkin
    Indicates that one entity possesses skin as a covering or outer tissue layer.
  • D. defaultThemeOf
    Indicates that one entity serves as the standard or preselected theme or style configuration applied to another entity in the absence of user customization.
  • E. fruitSkinColor
    Indicates the color of the outer skin or peel of a fruit.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed6df7c8190b018e5baea716ceb completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fbc36ce1f88190a7fa1656b714e107 completed May 6, 2026, 10:40 p.m.
PD Predicate disambiguation batch_69fbbd166a488190b1bf9316b0790801 completed May 6, 2026, 10:13 p.m.
Created at: May 3, 2026, 4:18 p.m.