Delirium
E932623
Delirium is a major Path of Exile expansion that introduced fog-based map modifiers, new cluster jewels, and challenging endgame content centered around escalating risk and rewards.
Statements (51)
| Predicate | Object |
|---|---|
| instanceOf |
Path of Exile expansion
ⓘ
game content update ⓘ |
| affects |
item drop quantity
ⓘ
item drop rarity ⓘ map difficulty ⓘ |
| canBeAppliedTo |
endgame maps
ⓘ
low-tier maps ⓘ |
| developedBy | Grinding Gear Games NERFINISHED ⓘ |
| focusesOn |
character build customization
ⓘ
endgame mapping ⓘ high-risk high-reward gameplay ⓘ |
| gameMode |
challenge league
ⓘ
core game integration ⓘ |
| hasEndgameContent |
Kosis, The Revelation encounter
ⓘ
Omniphobia, Fear Manifest encounter ⓘ Simulacrum waves of monsters ⓘ |
| hasFeature |
Delirium mirrors
NERFINISHED
ⓘ
Delirium orbs ⓘ Delirium rewards ⓘ Simulacrum endgame event ⓘ cluster jewels ⓘ escalating risk and reward mechanics ⓘ fog-based map modifiers ⓘ new endgame encounters ⓘ |
| hasMechanic |
encounter scaling with distance from mirror
ⓘ
stacking difficulty ⓘ stacking rewards ⓘ time-limited fog progression ⓘ |
| introducedItemType |
Delirium orb
NERFINISHED
ⓘ
Simulacrum ⓘ Simulacrum splinter ⓘ cluster jewel ⓘ large cluster jewel ⓘ medium cluster jewel ⓘ small cluster jewel ⓘ unique cluster jewel ⓘ |
| introducedSystem |
Delirium map fog
ⓘ
Delirium reward types ⓘ cluster jewel passive tree expansion ⓘ |
| partOf | Path of Exile NERFINISHED ⓘ |
| platform |
PC
ⓘ
PlayStation 4 ⓘ Xbox One NERFINISHED ⓘ |
| rewardType |
cluster jewel rewards
ⓘ
currency rewards ⓘ delirium-specific rewards ⓘ map rewards ⓘ unique item rewards ⓘ |
| theme |
madness
ⓘ
nightmare ⓘ psychological horror ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.