Triple

T37515544
Position Surface form Disambiguated ID Type / Status
Subject Delirium E932623 entity
Predicate hasEndgameContent P100073 FINISHED
Object Simulacrum waves of monsters LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Simulacrum waves of monsters | Statement: [Delirium, hasEndgameContent, Simulacrum waves of monsters]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasEndgameContent
Context triple: [Delirium, hasEndgameContent, Simulacrum waves of monsters]
  • A. hasGameContent
    Indicates that an entity includes, provides, or is associated with game-related material or features.
  • B. hasGameEndCondition
    Indicates that an entity specifies the condition or set of conditions under which a game is considered finished or concluded.
  • C. endgameContentFor chosen
    Indicates that something serves as endgame content designed for a particular game, mode, or player progression stage.
  • D. hasUnfinishedEnding
    Indicates that an entity concludes in an incomplete, unresolved, or open-ended manner rather than reaching a fully finished state.
  • E. hasInGameActivities
    Indicates that an entity includes or offers specific activities or actions that can be performed within a game context.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec730988190b5aa4f9cb9afd518 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fe0d165a48819098b854318a50d76c completed May 8, 2026, 4:19 p.m.
PD Predicate disambiguation batch_69fe0931002481908a95b34f95e9f64e completed May 8, 2026, 4:02 p.m.
Created at: May 3, 2026, 4:17 p.m.