HeroEngine (heavily modified)
E932453
HeroEngine (heavily modified) is a significantly customized version of the HeroEngine game development platform tailored to support the large-scale, online role-playing experience of Star Wars: The Old Republic.
Statements (44)
| Predicate | Object |
|---|---|
| instanceOf |
game engine
ⓘ
software platform ⓘ |
| associatedFranchise | Star Wars NERFINISHED ⓘ |
| associatedTitle | Star Wars: The Old Republic NERFINISHED ⓘ |
| basedOn | HeroEngine NERFINISHED ⓘ |
| category | proprietary game engine ⓘ |
| degreeOfModification | significantly customized ⓘ |
| developerOfUsingProduct | BioWare Austin NERFINISHED ⓘ |
| distinctionFromOriginal |
contains extensive custom code beyond base HeroEngine
ⓘ
optimized for SWTOR-specific content and systems ⓘ |
| feature |
custom content creation tools for SWTOR
ⓘ
custom gameplay systems for SWTOR ⓘ custom server infrastructure for SWTOR ⓘ custom tools pipeline for SWTOR ⓘ support for branching narrative content in SWTOR ⓘ support for cinematic storytelling in SWTOR ⓘ support for instanced gameplay areas ⓘ support for large concurrent player populations ⓘ support for voiced dialogue systems in SWTOR ⓘ |
| genreOfUsingGame | MMORPG ⓘ |
| licensing | not publicly licensed in SWTOR-modified form ⓘ |
| modifiedFrom | stock HeroEngine codebase ⓘ |
| originEngineDeveloper | Simutronics (for original HeroEngine) GENERATED ⓘ |
| platformOfUsingGame | Microsoft Windows NERFINISHED ⓘ |
| primaryUse | Star Wars: The Old Republic NERFINISHED ⓘ |
| publisherOfUsingProduct | Electronic Arts NERFINISHED ⓘ |
| purpose |
to integrate with EA and BioWare backend services
ⓘ
to meet specific technical needs of Star Wars: The Old Republic ⓘ to scale to MMO-level player counts ⓘ |
| supports |
3D graphics rendering
ⓘ
large-scale online worlds ⓘ multiplayer networking ⓘ persistent online environments ⓘ real-time collaboration tools (in original HeroEngine design) ⓘ scripting for game logic ⓘ server–client architecture ⓘ |
| tailoredFor |
Star Wars: The Old Republic content pipeline
ⓘ
Star Wars: The Old Republic gameplay systems ⓘ Star Wars: The Old Republic live operations NERFINISHED ⓘ Star Wars: The Old Republic networking requirements ⓘ |
| useCase | massively multiplayer online role-playing games ⓘ |
| usedByCompany | BioWare NERFINISHED ⓘ |
| usedByStudio | BioWare Austin NERFINISHED ⓘ |
| usedInGame | Star Wars: The Old Republic NERFINISHED ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.