Frequency
E931102
Frequency is a rhythm-based music video game developed by Harmonix in which players interactively remix and perform songs by triggering musical tracks in time with the beat.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Frequency canonical | 3 |
How this entity was disambiguated
This entity first appeared as the object of triple T11546641 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Frequency Context triple: [Harmonix, notableFor, Frequency]
-
A.
Frequency
Frequency is a 2000 science fiction thriller film involving time-bending communication between a father and son to prevent a series of tragedies.
-
B.
Full Frequency
Full Frequency is a 2014 dancehall and reggae fusion studio album by Jamaican artist Sean Paul, featuring club-oriented tracks and numerous high-profile collaborations.
-
C.
Freq Nasty
Freq Nasty is a breakbeat and bass music producer and DJ known for his influential role in the late-1990s and early-2000s UK electronic music scene.
-
D.
Frequens
Frequens is a decree of the Council of Constance that mandated the regular convening of general church councils to limit papal authority and promote ecclesiastical reform.
-
E.
Repetition
"Repetition" is a synthpop/electronic track by the American band Information Society, known for its introspective lyrics and atmospheric production.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Frequency Target entity description: Frequency is a rhythm-based music video game developed by Harmonix in which players interactively remix and perform songs by triggering musical tracks in time with the beat.
-
A.
Frequency
Frequency is a 2000 science fiction thriller film involving time-bending communication between a father and son to prevent a series of tragedies.
-
B.
Full Frequency
Full Frequency is a 2014 dancehall and reggae fusion studio album by Jamaican artist Sean Paul, featuring club-oriented tracks and numerous high-profile collaborations.
-
C.
Freq Nasty
Freq Nasty is a breakbeat and bass music producer and DJ known for his influential role in the late-1990s and early-2000s UK electronic music scene.
-
D.
Frequens
Frequens is a decree of the Council of Constance that mandated the regular convening of general church councils to limit papal authority and promote ecclesiastical reform.
-
E.
Repetition
"Repetition" is a synthpop/electronic track by the American band Information Society, known for its introspective lyrics and atmospheric production.
- F. None of above. chosen
Statements (38)
| Predicate | Object |
|---|---|
| instanceOf |
music video game
ⓘ
rhythm game ⓘ video game ⓘ |
| audioFormat | stereo ⓘ |
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| developer | Harmonix NERFINISHED ⓘ |
| distributionFormat | optical disc ⓘ |
| feature |
interactive remixing of songs
ⓘ
licensed music tracks ⓘ multiplayer competitive modes ⓘ multiplayer cooperative modes ⓘ original music tracks ⓘ |
| gameEngine | proprietary engine ⓘ |
| gameplayMechanic |
players switch between different instrument tracks
ⓘ
players travel through a tunnel-like note highway ⓘ players trigger musical tracks in time with the beat ⓘ successful note streaks temporarily automate a track ⓘ |
| genre |
music
ⓘ
rhythm ⓘ |
| hasCategory |
2001 video games
ⓘ
Harmonix games ⓘ Music video games ⓘ PlayStation 2 games ⓘ Rhythm games NERFINISHED ⓘ |
| hasSequel | Amplitude ⓘ |
| inputMethod | gamepad ⓘ |
| mode |
multiplayer
ⓘ
single-player ⓘ |
| notableFor |
influencing later Harmonix titles such as Amplitude and Guitar Hero
ⓘ
innovative rhythm-based gameplay focused on remixing ⓘ |
| perspective | third-person tunnel view ⓘ |
| platform | PlayStation 2 NERFINISHED ⓘ |
| platformExclusiveToAtRelease | PlayStation 2 NERFINISHED ⓘ |
| publisher | Sony Computer Entertainment NERFINISHED ⓘ |
| releaseDate | 2001 ⓘ |
| supports | memory card save data ⓘ |
| targetAudience | music game players ⓘ |
| visualStyle | futuristic abstract environments ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Frequency Description of subject: Frequency is a rhythm-based music video game developed by Harmonix in which players interactively remix and perform songs by triggering musical tracks in time with the beat.
Referenced by (3)
Full triples — surface form annotated when it differs from this entity's canonical label.