Baron of Hell
E922120
The Baron of Hell is a towering, heavily armored demon and one of the most powerful and iconic enemies faced in the Doom (2016) video game.
Statements (44)
| Predicate | Object |
|---|---|
| instanceOf |
Doom (2016) character
ⓘ
fictional demon ⓘ video game enemy ⓘ |
| alignment | hostile ⓘ |
| appearsIn | Doom (2016) NERFINISHED ⓘ |
| appearsInSeries | Doom franchise NERFINISHED ⓘ |
| bodyType | heavily armored ⓘ |
| combatStyle |
close-quarters combat
ⓘ
ranged energy attacks ⓘ |
| encounterType | late-game enemy ⓘ |
| enemyOf | Doom Slayer NERFINISHED ⓘ |
| faction | Hell NERFINISHED ⓘ |
| firstAppearance | Doom (2016) NERFINISHED ⓘ |
| gameDeveloper | id Software NERFINISHED ⓘ |
| gameEngine | id Tech 6 NERFINISHED ⓘ |
| gameGenre | first-person shooter ⓘ |
| gameModeAppearance |
SnapMap custom content
ⓘ
single-player campaign ⓘ |
| gamePublisher | Bethesda Softworks NERFINISHED ⓘ |
| hasAbility |
area denial through aggression
ⓘ
leaping attacks ⓘ |
| hasVariant | Baron of Hell (Doom Eternal) NERFINISHED ⓘ |
| inspiredBy | classic Baron of Hell from Doom (1993) ⓘ |
| movementSpeed | fast for its size ⓘ |
| notableFor |
aggressive melee attacks
ⓘ
high damage output ⓘ high durability ⓘ iconic status in Doom (2016) ⓘ |
| platform |
Nintendo Switch
ⓘ
PC ⓘ PlayStation 4 ⓘ Xbox One NERFINISHED ⓘ |
| requiresTactic |
constant movement by player
ⓘ
heavy weapon usage by player ⓘ |
| role |
boss-type enemy
ⓘ
enemy ⓘ |
| size | towering ⓘ |
| species | demon ⓘ |
| threatLevel | very high ⓘ |
| usesWeapon |
energy projectiles
ⓘ
physical strikes ⓘ |
| visualFeature |
glowing elements
ⓘ
horned head ⓘ muscular physique ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.
subject surface form:
Doom (2016 video game)