Royal Conservatory

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The Royal Conservatory is a prominent cultural and architectural institution in the city of Karnaca, renowned for its grand design and significance within the Dishonored game universe.

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Statements (46)

Predicate Object
instanceOf cultural institution
fictional building
location in video game
appearsIn Dishonored 2 NERFINISHED
Dishonored franchise NERFINISHED
architecturalStyle grand
associatedWithCharacter Breanna Ashworth NERFINISHED
associatedWithFaction Witches of the Oracular Order NERFINISHED
controlledByInGame Abbey of the Everyman NERFINISHED
countryOfGameDeveloper France GENERATED
featuredMission A Crack in the Slab GENERATED
The Royal Conservatory GENERATED
firstAppearanceYear 2016
functionInFiction art institution
museum-like space
gameDeveloper Arkane Studios NERFINISHED
gameEngineOfWorkAppearedIn Void Engine NERFINISHED
gamePublisher Bethesda Softworks NERFINISHED
genreOfWorkAppearedIn stealth action-adventure game
hasCollectibles blueprints
bone charms
paintings
runes
hasInGameTheme art and culture
occult experimentation
religious authority
hasInGameUse combat encounter space
mission location
stealth gameplay space
locatedInFictionalCity Karnaca NERFINISHED
locatedInFictionalEmpire Empire of the Isles GENERATED
locatedInFictionalRegion Serkonos NERFINISHED
medium video game
narrativeRole key story location in Dishonored 2
notableFor imposing architecture
level design complexity
prominent cultural role in Karnaca
partOfFictionalCityDistrict Upper Aventa District NERFINISHED
platformOfAppearance PC
PlayStation 4 NERFINISHED
Xbox One NERFINISHED
supportsPlaystyles high-chaos playthrough GENERATED
lethal approach GENERATED
low-chaos playthrough GENERATED
non-lethal approach GENERATED
universe Dishonored universe NERFINISHED

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Karnaca hasLandmark Royal Conservatory