Royal Conservatory
E915992
The Royal Conservatory is a prominent cultural and architectural institution in the city of Karnaca, renowned for its grand design and significance within the Dishonored game universe.
Statements (46)
| Predicate | Object |
|---|---|
| instanceOf |
cultural institution
ⓘ
fictional building ⓘ location in video game ⓘ |
| appearsIn |
Dishonored 2
NERFINISHED
ⓘ
Dishonored franchise NERFINISHED ⓘ |
| architecturalStyle | grand ⓘ |
| associatedWithCharacter | Breanna Ashworth NERFINISHED ⓘ |
| associatedWithFaction | Witches of the Oracular Order NERFINISHED ⓘ |
| controlledByInGame | Abbey of the Everyman NERFINISHED ⓘ |
| countryOfGameDeveloper | France GENERATED ⓘ |
| featuredMission |
A Crack in the Slab
GENERATED
ⓘ
The Royal Conservatory GENERATED ⓘ |
| firstAppearanceYear | 2016 ⓘ |
| functionInFiction |
art institution
ⓘ
museum-like space ⓘ |
| gameDeveloper | Arkane Studios NERFINISHED ⓘ |
| gameEngineOfWorkAppearedIn | Void Engine NERFINISHED ⓘ |
| gamePublisher | Bethesda Softworks NERFINISHED ⓘ |
| genreOfWorkAppearedIn | stealth action-adventure game ⓘ |
| hasCollectibles |
blueprints
ⓘ
bone charms ⓘ paintings ⓘ runes ⓘ |
| hasInGameTheme |
art and culture
ⓘ
occult experimentation ⓘ religious authority ⓘ |
| hasInGameUse |
combat encounter space
ⓘ
mission location ⓘ stealth gameplay space ⓘ |
| locatedInFictionalCity | Karnaca NERFINISHED ⓘ |
| locatedInFictionalEmpire | Empire of the Isles GENERATED ⓘ |
| locatedInFictionalRegion | Serkonos NERFINISHED ⓘ |
| medium | video game ⓘ |
| narrativeRole | key story location in Dishonored 2 ⓘ |
| notableFor |
imposing architecture
ⓘ
level design complexity ⓘ prominent cultural role in Karnaca ⓘ |
| partOfFictionalCityDistrict | Upper Aventa District NERFINISHED ⓘ |
| platformOfAppearance |
PC
ⓘ
PlayStation 4 NERFINISHED ⓘ Xbox One NERFINISHED ⓘ |
| supportsPlaystyles |
high-chaos playthrough
GENERATED
ⓘ
lethal approach GENERATED ⓘ low-chaos playthrough GENERATED ⓘ non-lethal approach GENERATED ⓘ |
| universe | Dishonored universe NERFINISHED ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.