Triple

T37012774
Position Surface form Disambiguated ID Type / Status
Subject Royal Conservatory E915992 entity
Predicate controlledByInGame P199217 FINISHED
Object Abbey of the Everyman NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Abbey of the Everyman | Statement: [Royal Conservatory, controlledByInGame, Abbey of the Everyman]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: controlledByInGame
Context triple: [Royal Conservatory, controlledByInGame, Abbey of the Everyman]
  • A. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • B. isPlayerControlled
    Indicates that an entity is currently being directed or controlled by a human player rather than by the system or AI.
  • C. controlledIn
    Indicates that one entity exercised control, authority, or governance over another entity within a specific context or domain.
  • D. controlledByInStory
    Indicates that, within the context of a specific story or narrative, one entity exercises control or authority over another.
  • E. performedInGame
    Indicates that an action or event was carried out during a particular game or match.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e90ed548190b187d2475f5c807d completed May 3, 2026, 3:49 p.m.
NER Named-entity recognition batch_69ff2636e2bc8190bba91eff91431c6e completed May 9, 2026, 12:19 p.m.
PD Predicate disambiguation batch_69ff25c65be48190868480d94e1c4e89 completed May 9, 2026, 12:17 p.m.
PDg Predicate description generation batch_69ff263632608190a99beb73608066d8 completed May 9, 2026, 12:19 p.m.
Created at: May 3, 2026, 4:14 p.m.