Prince of Persia
E863951
Prince of Persia is a classic action-adventure video game franchise, best known for its innovative platforming, time-manipulation mechanics, and influential role in shaping modern cinematic video game design.
Observed surface forms (4)
| Surface form | Occurrences |
|---|---|
| Prince of Persia franchise | 3 |
| Prince of Persia (2008 video game) | 1 |
| Prince of Persia series | 1 |
| Prince of Persia video game series | 1 |
Statements (58)
| Predicate | Object |
|---|---|
| instanceOf |
media franchise
ⓘ
video game franchise ⓘ |
| adaptedInto | Prince of Persia: The Sands of Time (2010 film) NERFINISHED ⓘ |
| awardReceived | BAFTA Games Award for Best Game (for Prince of Persia: The Sands of Time) NERFINISHED ⓘ |
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| creator | Jordan Mechner NERFINISHED ⓘ |
| developer |
Brøderbund
NERFINISHED
ⓘ
Red Orb Entertainment NERFINISHED ⓘ Ubisoft NERFINISHED ⓘ Ubisoft Montreal NERFINISHED ⓘ Ubisoft Pune NERFINISHED ⓘ |
| filmDistributor | Walt Disney Pictures NERFINISHED ⓘ |
| filmProducer | Jerry Bruckheimer NERFINISHED ⓘ |
| gameplayElement |
acrobatic platforming
ⓘ
environmental puzzles ⓘ melee combat ⓘ time reversal ⓘ wall-running ⓘ |
| genre |
action-adventure video game
ⓘ
platform game ⓘ |
| hasPart |
Prince of Persia (1989 video game)
NERFINISHED
ⓘ
Prince of Persia (2008 video game) NERFINISHED ⓘ Prince of Persia 2: The Shadow and the Flame NERFINISHED ⓘ Prince of Persia 3D NERFINISHED ⓘ Prince of Persia: The Forgotten Sands NERFINISHED ⓘ Prince of Persia: The Lost Crown NERFINISHED ⓘ Prince of Persia: The Sands of Time NERFINISHED ⓘ Prince of Persia: The Two Thrones NERFINISHED ⓘ Prince of Persia: Warrior Within NERFINISHED ⓘ |
| hasSubseries | The Sands of Time trilogy NERFINISHED ⓘ |
| inception | 1989 ⓘ |
| influenced |
Assassin's Creed (video game series)
NERFINISHED
ⓘ
cinematic video game design ⓘ |
| notableCharacter |
Farah
NERFINISHED
ⓘ
Vizier ⓘ the Prince NERFINISHED ⓘ |
| notableFeature |
cinematic platforming
ⓘ
rotoscoped character animation ⓘ time manipulation mechanics ⓘ |
| notableWork | Prince of Persia: The Sands of Time NERFINISHED ⓘ |
| owner | Ubisoft NERFINISHED ⓘ |
| platform |
Amiga
NERFINISHED
ⓘ
Apple II NERFINISHED ⓘ Game Boy NERFINISHED ⓘ Game Boy Color NERFINISHED ⓘ MS-DOS NERFINISHED ⓘ Windows ⓘ
surface form:
Microsoft Windows
Nintendo GameCube NERFINISHED ⓘ PlayStation 2 NERFINISHED ⓘ Sony PlayStation 3 ⓘ
surface form:
PlayStation 3
Sega Genesis NERFINISHED ⓘ Super Nintendo Entertainment System NERFINISHED ⓘ Xbox ⓘ Xbox 360 NERFINISHED ⓘ |
| publisher |
Brøderbund
NERFINISHED
ⓘ
Ubisoft NERFINISHED ⓘ |
| setting | fantasy version of ancient Persia ⓘ |
| videoGamePublisherOf | Prince of Persia: The Sands of Time trilogy NERFINISHED ⓘ |
Referenced by (7)
Full triples — surface form annotated when it differs from this entity's canonical label.
this entity surface form:
Prince of Persia video game series
this entity surface form:
Prince of Persia series
this entity surface form:
Prince of Persia franchise
this entity surface form:
Prince of Persia franchise