constructionism (learning theory)

E78349

Constructionism is a learning theory, rooted in the work of Seymour Papert, that holds people learn most effectively by actively constructing tangible, shareable artifacts in meaningful contexts.


Statements (51)
Predicate Object
instanceOf constructivist approach
educational theory
learning theory
pedagogical approach
theory of learning
appliedIn STEM education
computer-based learning environments
educational technology design
informal learning settings
media labs
associatedWith Lego Mindstorms
Logo programming language
MIT Media Lab
Scratch programming language
educational robotics
basedOnWorkOf Seymour Papert
contrastsWith instructionism
coreIdea learning occurs through building things that can be shown, discussed, and evaluated
people learn effectively by constructing public entities
developedBy Seymour Papert
emphasizes active learning
iterative design
learner autonomy
learning by making
meaningful contexts
project-based learning
reflection on making
shareable artifacts
tangible artifacts
encourages iteration and debugging as learning processes
peer feedback and collaboration
public sharing of work
focusesOn learning through design and creation
personally meaningful projects
furtherDevelopedBy Idit Harel
Mitchel Resnick
Yasmin Kafai
influencedBy Jean Piaget
constructivism (psychology)
originatedIn late 20th century
relatedTo constructionist learning environments
constructivism (learning theory)
maker education
problem-based learning
project-based learning
supports collaborative learning
creative expression
exploratory learning
learner-centered education
viewsKnowledgeAs constructed through making
viewsLearnerAs active constructor of knowledge

Referenced by (3)
Subject (surface form when different) Predicate
Walter Bender
influencedBy
Seymour Papert
knownFor
Seymour Papert ("Constructionism (edited volume)")
notableWork

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