The Sims Social
E748466
The Sims Social was a Facebook-based social simulation game that adapted the popular life-simulation mechanics of The Sims into an online, social-networking format.
Statements (46)
| Predicate | Object |
|---|---|
| instanceOf |
Facebook game
ⓘ
online game ⓘ social simulation game ⓘ |
| basedOn | The Sims NERFINISHED ⓘ |
| businessModel | freemium ⓘ |
| cameraPerspective | isometric ⓘ |
| contentType | virtual world ⓘ |
| developer | Playfish NERFINISHED ⓘ |
| distributionMethod | free-to-play ⓘ |
| feature |
avatar customization
ⓘ
energy system ⓘ in-game currency ⓘ neighbor interactions ⓘ player housing customization ⓘ premium currency ⓘ quest system ⓘ relationship system ⓘ |
| gameMode | multiplayer ⓘ |
| genre |
life simulation
ⓘ
social simulation ⓘ |
| hasAudience |
casual gamers
ⓘ
fans of The Sims series ⓘ |
| hasMechanic |
decorating and furnishing
ⓘ
energy-limited actions ⓘ needs management ⓘ skill building ⓘ social gifting ⓘ task completion for rewards ⓘ time-based actions ⓘ visiting friends’ houses ⓘ |
| hasSetting | contemporary suburban environment ⓘ |
| hasTheme | modern life simulation ⓘ |
| inputMethod | mouse ⓘ |
| interactionType |
player-to-environment interaction
ⓘ
player-to-player social interaction ⓘ |
| monetization | microtransactions ⓘ |
| networkIntegration | Facebook friends list ⓘ |
| platform | Facebook NERFINISHED ⓘ |
| publisher | Electronic Arts NERFINISHED ⓘ |
| publisherLabel | EA Playfish NERFINISHED ⓘ |
| requires | Facebook account NERFINISHED ⓘ |
| series | The Sims NERFINISHED ⓘ |
| supports |
asynchronous multiplayer
ⓘ
social networking features ⓘ virtual goods ⓘ |
| targetPlatform | web browser ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.