Mortal Kombat 4
E737725
Mortal Kombat 4 is a 1997 fighting video game that marked the series’ transition to 3D graphics and introduced fully polygonal characters and environments.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Mortal Kombat 4 canonical | 2 |
How this entity was disambiguated
This entity first appeared as the object of triple T8412889 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Mortal Kombat 4 Context triple: [Mortal Kombat, notableEntry, Mortal Kombat 4]
-
A.
Mortal Kombat 3
Mortal Kombat 3 is a 1995 arcade and console fighting game known for expanding the series’ roster, story, and combo-heavy gameplay while intensifying its trademark graphic violence.
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B.
Mortal Kombat: Deception
Mortal Kombat: Deception is a 2004 fighting video game in the Mortal Kombat series, known for its expanded Konquest mode, interactive multi-tiered arenas, and the introduction of online multiplayer.
-
C.
Mortal Kombat: Deadly Alliance
Mortal Kombat: Deadly Alliance is a 2002 fighting video game that revitalized the Mortal Kombat series with a new 3D combat system, multiple fighting styles per character, and a darker, story-driven campaign centered on the alliance of sorcerers Quan Chi and Shang Tsung.
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D.
Mortal Kombat II
Mortal Kombat II is a 1993 arcade fighting game widely regarded as one of the most influential and popular entries in the Mortal Kombat series, known for expanding the roster, deepening gameplay, and intensifying its signature violence.
-
E.
Mortal Kombat (1995 film)
Mortal Kombat (1995 film) is a 1995 martial arts fantasy action movie adaptation of the popular video game series, following Earthrealm warriors who compete in a deadly interdimensional tournament to save their world.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Mortal Kombat 4 Target entity description: Mortal Kombat 4 is a 1997 fighting video game that marked the series’ transition to 3D graphics and introduced fully polygonal characters and environments.
-
A.
Mortal Kombat 3
Mortal Kombat 3 is a 1995 arcade and console fighting game known for expanding the series’ roster, story, and combo-heavy gameplay while intensifying its trademark graphic violence.
-
B.
Mortal Kombat: Deception
Mortal Kombat: Deception is a 2004 fighting video game in the Mortal Kombat series, known for its expanded Konquest mode, interactive multi-tiered arenas, and the introduction of online multiplayer.
-
C.
Mortal Kombat: Deadly Alliance
Mortal Kombat: Deadly Alliance is a 2002 fighting video game that revitalized the Mortal Kombat series with a new 3D combat system, multiple fighting styles per character, and a darker, story-driven campaign centered on the alliance of sorcerers Quan Chi and Shang Tsung.
-
D.
Mortal Kombat II
Mortal Kombat II is a 1993 arcade fighting game widely regarded as one of the most influential and popular entries in the Mortal Kombat series, known for expanding the roster, deepening gameplay, and intensifying its signature violence.
-
E.
Mortal Kombat (1995 film)
Mortal Kombat (1995 film) is a 1995 martial arts fantasy action movie adaptation of the popular video game series, following Earthrealm warriors who compete in a deadly interdimensional tournament to save their world.
- F. None of above. chosen
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
fighting game
ⓘ
video game ⓘ |
| arcadeSystem | Midway Zeus hardware NERFINISHED ⓘ |
| composer | Dan Forden NERFINISHED ⓘ |
| designer | Ed Boon NERFINISHED ⓘ |
| developer | Midway Games NERFINISHED ⓘ |
| director | Ed Boon NERFINISHED ⓘ |
| feature |
3D graphics
ⓘ
fully polygonal characters ⓘ fully polygonal environments ⓘ |
| followedBy | Mortal Kombat: Deadly Alliance NERFINISHED ⓘ |
| gameMode |
multiplayer
ⓘ
single-player ⓘ |
| genre | fighting ⓘ |
| hasBossCharacter | Shinnok NERFINISHED ⓘ |
| hasCharacter |
Fujin
NERFINISHED
ⓘ
Jarek NERFINISHED ⓘ Jax NERFINISHED ⓘ Johnny Cage NERFINISHED ⓘ Kai NERFINISHED ⓘ Liu Kang NERFINISHED ⓘ Noob Saibot NERFINISHED ⓘ Quan Chi NERFINISHED ⓘ Raiden NERFINISHED ⓘ Reiko NERFINISHED ⓘ Reptile NERFINISHED ⓘ Scorpion NERFINISHED ⓘ Shinnok NERFINISHED ⓘ Sonya Blade NERFINISHED ⓘ Sub-Zero NERFINISHED ⓘ Tanya NERFINISHED ⓘ |
| hasGameplayElement |
combo system
ⓘ
fatalities ⓘ weapon-based attacks ⓘ |
| hasSubBossCharacter | Goro NERFINISHED ⓘ |
| initialReleasePlatform | Arcade ⓘ |
| partOfSeries | Mortal Kombat NERFINISHED ⓘ |
| platform |
Arcade
ⓘ
Game Boy Color NERFINISHED ⓘ Windows ⓘ
surface form:
Microsoft Windows
Nintendo 64 NERFINISHED ⓘ PlayStation NERFINISHED ⓘ |
| publisher | Midway Games NERFINISHED ⓘ |
| releaseYear | 1997 ⓘ |
| sequelTo | Ultimate Mortal Kombat 3 NERFINISHED ⓘ |
| seriesInstallmentNumber | 4 ⓘ |
| setting |
Earthrealm
NERFINISHED
ⓘ
Outworld NERFINISHED ⓘ |
| usesGameEngine | Zeus arcade hardware NERFINISHED ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Mortal Kombat 4 Description of subject: Mortal Kombat 4 is a 1997 fighting video game that marked the series’ transition to 3D graphics and introduced fully polygonal characters and environments.
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.