Mortal Kombat 4

E737725

Mortal Kombat 4 is a 1997 fighting video game that marked the series’ transition to 3D graphics and introduced fully polygonal characters and environments.

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Statements (49)

Predicate Object
instanceOf fighting game
video game
arcadeSystem Midway Zeus hardware NERFINISHED
composer Dan Forden NERFINISHED
designer Ed Boon NERFINISHED
developer Midway Games NERFINISHED
director Ed Boon NERFINISHED
feature 3D graphics
fully polygonal characters
fully polygonal environments
followedBy Mortal Kombat: Deadly Alliance NERFINISHED
gameMode multiplayer
single-player
genre fighting
hasBossCharacter Shinnok NERFINISHED
hasCharacter Fujin NERFINISHED
Jarek NERFINISHED
Jax NERFINISHED
Johnny Cage NERFINISHED
Kai NERFINISHED
Liu Kang NERFINISHED
Noob Saibot NERFINISHED
Quan Chi NERFINISHED
Raiden NERFINISHED
Reiko NERFINISHED
Reptile NERFINISHED
Scorpion NERFINISHED
Shinnok NERFINISHED
Sonya Blade NERFINISHED
Sub-Zero NERFINISHED
Tanya NERFINISHED
hasGameplayElement combo system
fatalities
weapon-based attacks
hasSubBossCharacter Goro NERFINISHED
initialReleasePlatform Arcade
partOfSeries Mortal Kombat NERFINISHED
platform Arcade
Game Boy Color NERFINISHED
Windows
surface form: Microsoft Windows

Nintendo 64 NERFINISHED
PlayStation NERFINISHED
publisher Midway Games NERFINISHED
releaseYear 1997
sequelTo Ultimate Mortal Kombat 3 NERFINISHED
seriesInstallmentNumber 4
setting Earthrealm NERFINISHED
Outworld NERFINISHED
usesGameEngine Zeus arcade hardware NERFINISHED

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Mortal Kombat notableEntry Mortal Kombat 4
Jax Briggs appearsIn Mortal Kombat 4