A Mind Forever Voyaging
E528491
A Mind Forever Voyaging is a pioneering 1985 interactive fiction game by Infocom that explores political and philosophical themes through the perspective of a sentient computer.
All labels observed (1)
| Label | Occurrences |
|---|---|
| A Mind Forever Voyaging canonical | 3 |
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
interactive fiction game
ⓘ
video game ⓘ |
| author | Steve Meretzky NERFINISHED ⓘ |
| basedOn | original story by Steve Meretzky ⓘ |
| copyrightHolder | Infocom NERFINISHED ⓘ |
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| coverArtBy | Peter Goodfellow NERFINISHED ⓘ |
| designer | Steve Meretzky NERFINISHED ⓘ |
| developer | Infocom NERFINISHED ⓘ |
| distribution | commercial retail release ⓘ |
| engine | Z-machine NERFINISHED ⓘ |
| gameplayFeature |
exploration-focused design
ⓘ
simulation of future decades under different policies ⓘ |
| gameplayMode | single-player ⓘ |
| genre |
interactive fiction
ⓘ
science fiction ⓘ |
| hasFeelies | Yes ⓘ |
| hasManual | Yes ⓘ |
| inputMethod | parser-based text input ⓘ |
| inspiration | Ronald Reagan-era American politics ⓘ |
| language | English ⓘ |
| mainCharacterType | sentient computer ⓘ |
| mediaType | text adventure ⓘ |
| notableFor |
early use of a sentient computer as player character
ⓘ
minimal traditional puzzle structure ⓘ strong political narrative ⓘ |
| originalReleaseFormat | floppy disk ⓘ |
| perspective | text-based ⓘ |
| platform |
Amiga
NERFINISHED
ⓘ
Apple II NERFINISHED ⓘ Atari 8-bit family NERFINISHED ⓘ Atari ST NERFINISHED ⓘ Commodore 64 NERFINISHED ⓘ IBM PC compatible ⓘ Macintosh NERFINISHED ⓘ TRS-80 Color Computer NERFINISHED ⓘ |
| protagonist | PRISM NERFINISHED ⓘ |
| protagonistFullName | PRISM (Perelman–Reed Intelligent Simulation Model) NERFINISHED ⓘ |
| publisher | Infocom NERFINISHED ⓘ |
| publisherLabel | Infocom interactive fiction NERFINISHED ⓘ |
| releaseYear | 1985 ⓘ |
| series | Infocom interactive fiction canon ⓘ |
| setting | fictional city of Rockvil ⓘ |
| theme |
dystopian future
ⓘ
ethics of artificial intelligence ⓘ philosophy ⓘ politics ⓘ social commentary ⓘ |
| titleOrigin | line from William Wordsworth’s poem "The Prelude" ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
Instruction
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Input
Subject: A Mind Forever Voyaging Description of subject: A Mind Forever Voyaging is a pioneering 1985 interactive fiction game by Infocom that explores political and philosophical themes through the perspective of a sentient computer.
Referenced by (3)
Full triples — surface form annotated when it differs from this entity's canonical label.