The Imitation Game

E310481

The Imitation Game is the thought experiment proposed by Alan Turing in his 1950 paper to operationally define and test machine intelligence through an imitation-based dialogue game.

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The Imitation Game canonical 1

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Predicate Object
instanceOf philosophical experiment
test for machine intelligence
thought experiment
alsoKnownAs Turing test
assumes communication channel hides physical characteristics
interrogator does not see the respondents
basedOn imitation-based dialogue game
describedIn Computing Machinery and Intelligence
distinguishedFrom The Imitation Game
surface form: The Imitation Game (2014 film)
evaluationCriterion indistinguishability between human and machine responses
field artificial intelligence
cognitive science
philosophy of mind
hasCriticism focus on linguistic behavior only
ignores internal mental states
susceptibility to trickery and superficial responses
hasKeyConcept behavioral definition of intelligence
black-box view of intelligence
imitation of human conversational behavior
hasLegacy benchmark for conversational AI systems
iconic test in AI history
hasMethod interrogation via written questions and answers
hasPhilosophicalIssue behaviorism in psychology
definition of intelligence
mind–machine equivalence
hasPurpose to operationally define machine intelligence
to test machine intelligence
influenced criteria for AI evaluation
debates on machine consciousness
development of AI research
involvesParticipant human interrogator
human respondent
machine respondent
languageOfOriginalWork English
originatesFrom paper Computing Machinery and Intelligence
proposedBy Alan Turing
proposedDate October 1950
publicationYear 1950
publishedIn journal Mind
surface form: Mind (journal)
questionAddressed Can machines think?
relatedConcept chatbot evaluation
machine learning
natural language processing
testOutcomeCondition machine is intelligent if interrogator cannot reliably distinguish it from human
usesMedium text-based communication

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