Computer Graphics: Principles and Practice
E29570
Computer Graphics: Principles and Practice is a foundational textbook that comprehensively covers the theory and algorithms underlying modern computer graphics.
All labels observed (3)
How this entity was disambiguated
This entity first appeared as the object of triple T230380 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Computer Graphics: Principles and Practice Context triple: [Andries van Dam, notableWork, Computer Graphics: Principles and Practice]
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A.
ACM SIGGRAPH
ACM SIGGRAPH is a leading international professional organization and conference series focused on computer graphics and interactive techniques.
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B.
Cascading Style Sheets: Designing for the Web
"Cascading Style Sheets: Designing for the Web" is a foundational book that explains the principles, syntax, and practical use of CSS for creating well-structured, visually consistent web pages.
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C.
ACM Transactions series
The ACM Transactions series is a collection of peer-reviewed scholarly journals published by the Association for Computing Machinery, each focusing on a specific area of computer science and information technology research.
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D.
ACM Computing Surveys
ACM Computing Surveys is a leading peer-reviewed journal that publishes comprehensive, in-depth survey articles covering major areas of computer science and computing research.
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E.
Computer Lib / Dream Machines
Computer Lib / Dream Machines is a pioneering 1974 book by Ted Nelson that passionately advocates for personal computing, hypertext, and user empowerment in the digital age.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Computer Graphics: Principles and Practice Target entity description: Computer Graphics: Principles and Practice is a foundational textbook that comprehensively covers the theory and algorithms underlying modern computer graphics.
-
A.
ACM SIGGRAPH
ACM SIGGRAPH is a leading international professional organization and conference series focused on computer graphics and interactive techniques.
-
B.
Cascading Style Sheets: Designing for the Web
"Cascading Style Sheets: Designing for the Web" is a foundational book that explains the principles, syntax, and practical use of CSS for creating well-structured, visually consistent web pages.
-
C.
ACM Transactions series
The ACM Transactions series is a collection of peer-reviewed scholarly journals published by the Association for Computing Machinery, each focusing on a specific area of computer science and information technology research.
-
D.
ACM Computing Surveys
ACM Computing Surveys is a leading peer-reviewed journal that publishes comprehensive, in-depth survey articles covering major areas of computer science and computing research.
-
E.
Computer Lib / Dream Machines
Computer Lib / Dream Machines is a pioneering 1974 book by Ted Nelson that passionately advocates for personal computing, hypertext, and user empowerment in the digital age.
- F. None of above. chosen
Statements (46)
| Predicate | Object |
|---|---|
| instanceOf |
computer graphics textbook
ⓘ
non-fiction book ⓘ textbook ⓘ |
| audience |
graphics practitioners
ⓘ
researchers ⓘ university students ⓘ |
| covers |
B-splines
ⓘ
Bezier curves ⓘ
surface form:
Bézier curves and surfaces
clipping algorithms ⓘ curve and surface representation ⓘ global illumination concepts ⓘ graphics pipeline ⓘ graphics software design ⓘ interactive graphics ⓘ mathematical foundations of graphics ⓘ numerical methods in graphics ⓘ scan conversion ⓘ texture mapping ⓘ transformations in 2D and 3D ⓘ user interfaces for graphics ⓘ |
| describedAs | foundational textbook on computer graphics ⓘ |
| emphasis |
practical algorithms
ⓘ
rigorous mathematical treatment ⓘ |
| field | computer graphics ⓘ |
| focus |
algorithms for computer graphics
ⓘ
theory of computer graphics ⓘ |
| genre | technical literature ⓘ |
| language | English ⓘ |
| notableFor |
breadth of coverage of computer graphics
ⓘ
influence on computer graphics education ⓘ |
| subject |
3D graphics
ⓘ
animation ⓘ color theory ⓘ computer graphics algorithms ⓘ geometric modeling ⓘ graphics APIs ⓘ graphics hardware ⓘ image processing ⓘ raster graphics ⓘ ray tracing ⓘ rendering ⓘ sampling and reconstruction ⓘ shading ⓘ visibility algorithms ⓘ |
| typeOfWork | comprehensive reference ⓘ |
| usedAs | standard reference in computer graphics courses ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Computer Graphics: Principles and Practice Description of subject: Computer Graphics: Principles and Practice is a foundational textbook that comprehensively covers the theory and algorithms underlying modern computer graphics.
Referenced by (9)
Full triples — surface form annotated when it differs from this entity's canonical label.