Triple

T9207540
Position Surface form Disambiguated ID Type / Status
Subject F. S. Hill Jr. E221022 entity
Predicate notableWork P4 FINISHED
Object Computer Graphics: Principles and Practice E29570 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Computer Graphics: Principles and Practice | Statement: [F. S. Hill Jr., notableWork, Computer Graphics: Principles and Practice]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Computer Graphics: Principles and Practice
Context triple: [F. S. Hill Jr., notableWork, Computer Graphics: Principles and Practice]
  • A. Computer Graphics: Principles and Practice chosen
    Computer Graphics: Principles and Practice is a foundational textbook that comprehensively covers the theory and algorithms underlying modern computer graphics.
  • B. Fundamentals of Interactive Computer Graphics
    Fundamentals of Interactive Computer Graphics is a foundational textbook that introduces the principles, algorithms, and techniques underlying modern computer graphics and interactive visual systems.
  • C. computer graphics
    Computer graphics is the field of computer science focused on generating, manipulating, and displaying visual content such as images, animations, and 3D scenes using computational techniques.
  • D. Geometry Engine at SGI
    Geometry Engine at SGI was a pioneering hardware graphics subsystem developed at Silicon Graphics that accelerated 3D geometric computations and helped establish SGI’s leadership in high-performance computer graphics.
  • E. Department 4: Computer Graphics
    Department 4: Computer Graphics is a research division of the Max Planck Institute for Informatics focused on advancing the theory and applications of computer graphics and visual computing.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca83e9d0e081908bdb71097201a06c completed March 30, 2026, 2:08 p.m.
NER Named-entity recognition batch_69ccd9b0b6788190908bee67a0c5d48f completed April 1, 2026, 8:39 a.m.
NED1 Entity disambiguation (via context triple) batch_69d065e49fcc81909ddb838a8ad28c57 completed April 4, 2026, 1:14 a.m.
Created at: March 30, 2026, 7:26 p.m.