Triple
T9207540
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | F. S. Hill Jr. |
E221022
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object | Computer Graphics: Principles and Practice |
E29570
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Computer Graphics: Principles and Practice | Statement: [F. S. Hill Jr., notableWork, Computer Graphics: Principles and Practice]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Computer Graphics: Principles and Practice Context triple: [F. S. Hill Jr., notableWork, Computer Graphics: Principles and Practice]
-
A.
Computer Graphics: Principles and Practice
chosen
Computer Graphics: Principles and Practice is a foundational textbook that comprehensively covers the theory and algorithms underlying modern computer graphics.
-
B.
Fundamentals of Interactive Computer Graphics
Fundamentals of Interactive Computer Graphics is a foundational textbook that introduces the principles, algorithms, and techniques underlying modern computer graphics and interactive visual systems.
-
C.
computer graphics
Computer graphics is the field of computer science focused on generating, manipulating, and displaying visual content such as images, animations, and 3D scenes using computational techniques.
-
D.
Geometry Engine at SGI
Geometry Engine at SGI was a pioneering hardware graphics subsystem developed at Silicon Graphics that accelerated 3D geometric computations and helped establish SGI’s leadership in high-performance computer graphics.
-
E.
Department 4: Computer Graphics
Department 4: Computer Graphics is a research division of the Max Planck Institute for Informatics focused on advancing the theory and applications of computer graphics and visual computing.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca83e9d0e081908bdb71097201a06c |
completed | March 30, 2026, 2:08 p.m. |
| NER | Named-entity recognition | batch_69ccd9b0b6788190908bee67a0c5d48f |
completed | April 1, 2026, 8:39 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69d065e49fcc81909ddb838a8ad28c57 |
completed | April 4, 2026, 1:14 a.m. |
Created at: March 30, 2026, 7:26 p.m.