Metal Shading Language

E216047 UNEXPLORED

Metal Shading Language is Apple’s C++-like GPU programming language used to write high-performance graphics and compute shaders for the Metal framework on iOS, macOS, and related platforms.

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Full triples — surface form annotated when it differs from this entity's canonical label.

Xcode programmingLanguageSupport Metal Shading Language
Metal graphics API shaderLanguage Metal Shading Language
subject surface form: Metal
Metal graphics API supports Metal Shading Language
subject surface form: Metal