GPU programming language
C25478
concept
A GPU programming language is a specialized language or extension designed to express highly parallel computations that run efficiently on graphics processing units.
Observed surface forms (6)
| Surface form | Occurrences |
|---|---|
| C-based kernel language | 1 |
| GPU-accelerated computing tool | 1 |
| OpenCL C version | 1 |
| OpenCL language version | 1 |
| high-level shading language | 1 |
| physically based shading language | 1 |
Instances (6)
| Instance | Via concept surface |
|---|---|
| Metal Shading Language | — |
| OpenCL C 1.2 | C-based kernel language |
| OpenCL C 2.0 | OpenCL C version |
| Cg | high-level shading language |
| Material Definition Language | physically based shading language |
| PGI compilers | GPU-accelerated computing tool |