Adreno GPU
E170438
Adreno GPU is Qualcomm's family of mobile graphics processing units widely used in smartphones and tablets to deliver hardware-accelerated 3D graphics and visual computing.
All labels observed (18)
| Label | Occurrences |
|---|---|
| Adreno 200 | 3 |
| Adreno 620 | 3 |
| Adreno 640 | 3 |
| Adreno 203 | 2 |
| Adreno 330 | 2 |
| Adreno 430 | 2 |
| Adreno 540 | 2 |
| Adreno 630 | 2 |
| Adreno 130 | 1 |
| Adreno 205 | 1 |
| Adreno 302 | 1 |
| Adreno 320 | 1 |
| Adreno 418 | 1 |
| Adreno 530 | 1 |
| Adreno 615 | 1 |
| Adreno 618 | 1 |
| Adreno GPU canonical | 1 |
| Qualcomm Adreno GPUs | 1 |
Statements (50)
| Predicate | Object |
|---|---|
| instanceOf |
GPU family
ⓘ
mobile GPU architecture ⓘ |
| architectureType | tile-based deferred rendering ⓘ |
| competesWith |
ARM Mali
ⓘ
Apple GPU ⓘ Imagination PowerVR ⓘ Samsung Xclipse ⓘ |
| derivedFrom |
ATI Technologies
ⓘ
surface form:
ATI Imageon technology
|
| designedFor | system-on-chip integration ⓘ |
| developer | Qualcomm ⓘ |
| feature |
hardware video decoding (on many generations)
ⓘ
hardware video encoding (on many generations) ⓘ multi-core shader clusters ⓘ power management optimizations ⓘ unified shader architecture (on newer generations) ⓘ |
| integratedInto |
Snapdragon system-on-chip
ⓘ
surface form:
Qualcomm Snapdragon SoC
Snapdragon system-on-chip ⓘ
surface form:
Snapdragon 4 series
Snapdragon system-on-chip ⓘ
surface form:
Snapdragon 6 series
Snapdragon system-on-chip ⓘ
surface form:
Snapdragon 7 series
Snapdragon system-on-chip ⓘ
surface form:
Snapdragon 8 series
|
| manufacturer | Qualcomm ⓘ |
| market | mobile devices ⓘ |
| nameOrigin | anagram of Radeon ⓘ |
| optimizedFor |
low power consumption
ⓘ
mobile thermal constraints ⓘ |
| ownedBy | Qualcomm ⓘ |
| predecessor |
ATI Technologies
ⓘ
surface form:
ATI Imageon
|
| supports |
Direct3D (on Windows platforms)
ⓘ
HDR rendering (on newer generations) ⓘ OpenCL ⓘ OpenGL ES ⓘ Vulkan ⓘ hardware-accelerated 3D graphics ⓘ tessellation (on newer generations) ⓘ |
| supportsAPI |
OpenCL 2.x (on newer generations)
ⓘ
OpenGL ES ⓘ
surface form:
OpenGL ES 3.x (on newer generations)
Vulkan ⓘ
surface form:
Vulkan 1.x (on newer generations)
|
| supportsFeature |
ASTC texture compression (on newer generations)
ⓘ
compute shaders (on newer generations) ⓘ hardware-accelerated UI composition on Android ⓘ |
| targetPlatform |
Android
ⓘ
ChromeOS (on some Snapdragon devices) ⓘ Windows RT ⓘ
surface form:
Windows on ARM (for some SoCs)
|
| usedFor |
3D graphics acceleration
ⓘ
mobile gaming ⓘ user interface rendering ⓘ visual computing ⓘ |
| usedIn |
embedded devices
ⓘ
smartphones ⓘ tablets ⓘ |
Referenced by (29)
Full triples — surface form annotated when it differs from this entity's canonical label.
this entity surface form:
Adreno 640
this entity surface form:
Adreno 630
this entity surface form:
Adreno 640
this entity surface form:
Adreno 620
this entity surface form:
Adreno 330
this entity surface form:
Adreno 630
this entity surface form:
Adreno 418
this entity surface form:
Qualcomm Adreno GPUs
this entity surface form:
Adreno 203
this entity surface form:
Adreno 302
this entity surface form:
Adreno 130
this entity surface form:
Adreno 200
this entity surface form:
Adreno 205
this entity surface form:
Adreno 430
this entity surface form:
Adreno 200
this entity surface form:
Adreno 640
subject surface form:
LG Wing
this entity surface form:
Adreno 620
this entity surface form:
Adreno 320
this entity surface form:
Adreno 330