2D graphics system
C8425
concept
A 2D graphics system is a software or hardware framework that creates, manipulates, and renders two-dimensional visual elements such as shapes, text, and images on a display surface.
All labels observed (7)
| Label | Occurrences |
|---|---|
| 2D graphics framework | 2 |
| 2D graphics rendering engine | 2 |
| 2D graphics system canonical | 1 |
| Canvas2DAPIObject | 1 |
| computer graphics system | 1 |
| graphics system | 1 |
| rasterization system | 1 |
Instances (9)
| Instance | Via concept surface |
|---|---|
| SpriteKit | 2D graphics framework |
| Sketchpad: A Man-Machine Graphical Communication System | computer graphics system |
|
QuickDraw graphics system
surface form:
QuickDraw
|
— |
| Agg | 2D graphics rendering engine |
| METAPOST | graphics system |
| Anti-Grain Geometry | 2D graphics rendering engine |
| Starling framework | 2D graphics framework |
| CanvasPattern | Canvas2DAPIObject |
| METAFONT | rasterization system |