cellular automaton
C7456
concept
A cellular automaton is a discrete computational model consisting of a grid of cells, each in one of a finite number of states, that evolve over time according to simple local rules based on the states of neighboring cells.
All labels observed (8)
| Label | Occurrences |
|---|---|
| Game of Life pattern | 2 |
| cellular automaton pattern | 2 |
| Game of Life simulator | 1 |
| cellular automaton canonical | 1 |
| cellular automaton neighborhood | 1 |
| concept in cellular automata theory | 1 |
| discrete dynamical system framework | 1 |
| methuselah pattern | 1 |
Description generation (CDg)
The one-sentence description above was generated by prompting gpt-5.1 with the class name and this instruction.
Instruction
generate a one-sentence description for a given conceptual class. # Response Format Return only the sentence: "Description: [one-sentence description of the conceptional class]"
Input
Class: cellular automaton
Generated description
A cellular automaton is a discrete computational model consisting of a grid of cells, each in one of a finite number of states, that evolve over time according to simple local rules based on the states of neighboring cells.
Instances (9)
| Instance | Via concept surface |
|---|---|
| Moore neighborhood | cellular automaton neighborhood |
| Gosper glider gun | cellular automaton pattern |
| R-pentomino | Game of Life pattern |
| Diehard | methuselah pattern |
| Game of Life | — |
| von Neumann neighborhood | concept in cellular automata theory |
| Life methuselah | cellular automaton pattern |
|
Golly (Game of Life simulator)
surface form:
Golly
|
Game of Life simulator |
| Thomas logical formalism for regulatory networks | discrete dynamical system framework |