Triple

T9003966
Position Surface form Disambiguated ID Type / Status
Subject macOS SDK E215097 entity
Predicate containsFramework P58147 FINISHED
Object Core Audio
Core Audio is Apple’s low-level audio API framework that provides high-performance audio processing, recording, playback, and MIDI services on macOS and iOS.
E771062 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Core Audio | Statement: [macOS SDK, containsFramework, Core Audio]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Core Audio
Context triple: [macOS SDK, containsFramework, Core Audio]
  • A. Core Sound
    Core Sound is a shallow coastal lagoon and estuary along the central North Carolina coast, lying behind the Outer Banks barrier islands.
  • B. AVAudioEngine
    AVAudioEngine is a high-level audio processing and mixing framework class in Apple's AVFoundation that lets developers build complex audio signal graphs with nodes for playback, effects, and recording.
  • C. XAudio
    XAudio is a low-level audio API developed by Microsoft for high-performance sound processing and playback in Xbox and Windows games.
  • D. AVAudioPlayer
    AVAudioPlayer is an iOS and macOS framework class that provides a high-level interface for playing audio files, including control over playback, volume, looping, and metering.
  • E. SKAudioNode
    SKAudioNode is a SpriteKit class used to play and control audio within 2D games and interactive scenes.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Core Audio
Triple: [macOS SDK, containsFramework, Core Audio]
Generated description
Core Audio is Apple’s low-level audio API framework that provides high-performance audio processing, recording, playback, and MIDI services on macOS and iOS.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Core Audio
Target entity description: Core Audio is Apple’s low-level audio API framework that provides high-performance audio processing, recording, playback, and MIDI services on macOS and iOS.
  • A. Core Sound
    Core Sound is a shallow coastal lagoon and estuary along the central North Carolina coast, lying behind the Outer Banks barrier islands.
  • B. AVAudioEngine
    AVAudioEngine is a high-level audio processing and mixing framework class in Apple's AVFoundation that lets developers build complex audio signal graphs with nodes for playback, effects, and recording.
  • C. XAudio
    XAudio is a low-level audio API developed by Microsoft for high-performance sound processing and playback in Xbox and Windows games.
  • D. AVAudioPlayer
    AVAudioPlayer is an iOS and macOS framework class that provides a high-level interface for playing audio files, including control over playback, volume, looping, and metering.
  • E. SKAudioNode
    SKAudioNode is a SpriteKit class used to play and control audio within 2D games and interactive scenes.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca83a12d648190b1e4fe11e8a31890 completed March 30, 2026, 2:07 p.m.
NER Named-entity recognition batch_69cc6959497c8190a748c78504dd2eb6 completed April 1, 2026, 12:39 a.m.
NED1 Entity disambiguation (via context triple) batch_69cfd0e0a28c81909b6d2c6cd80e24d4 completed April 3, 2026, 2:38 p.m.
NEDg Description generation batch_69cfd1bffe6881908c42b83ad7c7f0ef completed April 3, 2026, 2:42 p.m.
NED2 Entity disambiguation (via description) batch_69cfd233dda0819094bd5e69d091f1a7 completed April 3, 2026, 2:44 p.m.
Created at: March 30, 2026, 7:05 p.m.