Core Audio
E771062
Core Audio is Apple’s low-level audio API framework that provides high-performance audio processing, recording, playback, and MIDI services on macOS and iOS.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Core Audio canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T9003966 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Core Audio Context triple: [macOS SDK, containsFramework, Core Audio]
-
A.
Core Sound
Core Sound is a shallow coastal lagoon and estuary along the central North Carolina coast, lying behind the Outer Banks barrier islands.
-
B.
AVAudioEngine
AVAudioEngine is a high-level audio processing and mixing framework class in Apple's AVFoundation that lets developers build complex audio signal graphs with nodes for playback, effects, and recording.
-
C.
XAudio
XAudio is a low-level audio API developed by Microsoft for high-performance sound processing and playback in Xbox and Windows games.
-
D.
AVAudioPlayer
AVAudioPlayer is an iOS and macOS framework class that provides a high-level interface for playing audio files, including control over playback, volume, looping, and metering.
-
E.
SKAudioNode
SKAudioNode is a SpriteKit class used to play and control audio within 2D games and interactive scenes.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Core Audio Target entity description: Core Audio is Apple’s low-level audio API framework that provides high-performance audio processing, recording, playback, and MIDI services on macOS and iOS.
-
A.
Core Sound
Core Sound is a shallow coastal lagoon and estuary along the central North Carolina coast, lying behind the Outer Banks barrier islands.
-
B.
AVAudioEngine
AVAudioEngine is a high-level audio processing and mixing framework class in Apple's AVFoundation that lets developers build complex audio signal graphs with nodes for playback, effects, and recording.
-
C.
XAudio
XAudio is a low-level audio API developed by Microsoft for high-performance sound processing and playback in Xbox and Windows games.
-
D.
AVAudioPlayer
AVAudioPlayer is an iOS and macOS framework class that provides a high-level interface for playing audio files, including control over playback, volume, looping, and metering.
-
E.
SKAudioNode
SKAudioNode is a SpriteKit class used to play and control audio within 2D games and interactive scenes.
- F. None of above. chosen
Statements (53)
| Predicate | Object |
|---|---|
| instanceOf |
Apple framework
ⓘ
audio API framework ⓘ software framework ⓘ |
| APILevel | low-level ⓘ |
| developer | Apple Inc. ⓘ |
| exposedThrough |
C APIs
ⓘ
Objective-C APIs ⓘ |
| hasComponent |
Audio Converter Services
NERFINISHED
ⓘ
Audio File Services NERFINISHED ⓘ Audio Processing Graph Services NERFINISHED ⓘ Audio Queue Services NERFINISHED ⓘ Audio Units ⓘ Core Audio Clock Services NERFINISHED ⓘ Core MIDI NERFINISHED ⓘ HAL (Hardware Abstraction Layer) NERFINISHED ⓘ Host Time Services ⓘ |
| operatingSystem |
iOS
ⓘ
iPadOS ⓘ macOS ⓘ tvOS NERFINISHED ⓘ watchOS NERFINISHED ⓘ |
| partOf | Apple developer frameworks ⓘ |
| platform | Apple platforms NERFINISHED ⓘ |
| programmingLanguage |
C
ⓘ
Objective-C NERFINISHED ⓘ |
| providesFunctionality |
MIDI services
ⓘ
audio I/O ⓘ audio file services ⓘ audio format conversion ⓘ audio graph management ⓘ audio playback ⓘ audio processing ⓘ audio recording ⓘ audio unit hosting ⓘ |
| relatedFramework |
AVFoundation
NERFINISHED
ⓘ
AudioToolbox NERFINISHED ⓘ Core MIDI NERFINISHED ⓘ |
| supportsFeature |
3D audio
ⓘ
MIDI input ⓘ MIDI output ⓘ audio routing ⓘ audio session management ⓘ audio time-pitch processing ⓘ hardware-accelerated audio processing ⓘ low-latency audio ⓘ multichannel audio ⓘ real-time audio processing ⓘ sample-rate conversion ⓘ |
| usedFor |
VoIP applications
ⓘ
games ⓘ media players ⓘ music production apps ⓘ professional audio applications ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Core Audio Description of subject: Core Audio is Apple’s low-level audio API framework that provides high-performance audio processing, recording, playback, and MIDI services on macOS and iOS.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.