Triple

T8822868
Position Surface form Disambiguated ID Type / Status
Subject Omniverse Audio2Face E209947 entity
Predicate supportsFormat P203 FINISHED
Object Universal Scene Description E209945 NE FINISHED

Named-entity recognition

Before disambiguation, gpt-5-mini classified whether the object phrase is a named entity — the step behind the object's NE type shown above.

Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Universal Scene Description | Statement: [Omniverse Audio2Face, supportsFormat, Universal Scene Description]

Disambiguation candidates (1 decision)

The exact options the model was shown at each disambiguation step, with the option it chose highlighted — the evidence behind this triple's disambiguated ids.

NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Universal Scene Description
Context triple: [Omniverse Audio2Face, supportsFormat, Universal Scene Description]
  • A. Universal Scene Description chosen
    Universal Scene Description (USD) is an open-source 3D scene description and interchange framework developed by Pixar, widely used for creating, composing, and collaborating on complex digital scenes across different tools and pipelines.
  • B. OpenUSD
    OpenUSD is an open-source framework and file format developed by Pixar for creating, composing, and exchanging complex 3D scenes across diverse digital content creation tools and pipelines.
  • C. Collada
    Collada is an open standard XML-based file format used for exchanging 3D assets such as models, animations, and scenes between different graphics and game development tools.
  • D. glTF
    glTF is an open-standard 3D file format designed for efficient transmission and real-time rendering of 3D scenes and models, often described as the "JPEG of 3D."
  • E. NVIDIA MDL SDK
    NVIDIA MDL SDK is a software development kit that enables developers to create, integrate, and render physically based materials using NVIDIA’s Material Definition Language across different rendering and design applications.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

Stage Batch ID Job type Status
creating batch_69ca8364e13081909c85fe80f44fe86f elicitation completed
NER batch_69cc602ed87c8190ab772e5cbb2da68d ner completed
NED1 batch_69cf893e08b0819083c2d152d0f9c263 ned_source_triple completed
Created at: March 30, 2026, 6:46 p.m.