Triple
T8820754
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | SceneKit |
E209895
|
entity |
| Predicate | hasClass |
P9272
|
FINISHED |
| Object |
SCNParticleSystem
SCNParticleSystem is a SceneKit class used to create and control particle-based visual effects such as smoke, fire, and sparks in 3D scenes.
|
E759681
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: SCNParticleSystem | Statement: [SceneKit, hasClass, SCNParticleSystem]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: SCNParticleSystem Context triple: [SceneKit, hasClass, SCNParticleSystem]
-
A.
Pym Particles
Pym Particles are fictional subatomic particles in Marvel Comics that enable dramatic size and mass manipulation, most famously used by Ant-Man and related heroes.
-
B.
Particle & Particle Systems Characterization
Particle & Particle Systems Characterization is a peer-reviewed scientific journal focusing on the characterization, properties, and behavior of particles and particulate systems across chemistry, materials science, and related fields.
-
C.
PhysX
PhysX is a real-time physics simulation engine developed by NVIDIA, widely used in games and interactive applications to model realistic physical behavior.
-
D.
SCS
SCS is Carnegie Mellon University's renowned School of Computer Science, recognized globally for pioneering research and education in computing and related fields.
-
E.
SpriteKit
SpriteKit is Apple’s 2D game development framework designed for building high-performance, animated games and interactive content across its platforms.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: SCNParticleSystem Triple: [SceneKit, hasClass, SCNParticleSystem]
Generated description
SCNParticleSystem is a SceneKit class used to create and control particle-based visual effects such as smoke, fire, and sparks in 3D scenes.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: SCNParticleSystem Target entity description: SCNParticleSystem is a SceneKit class used to create and control particle-based visual effects such as smoke, fire, and sparks in 3D scenes.
-
A.
Pym Particles
Pym Particles are fictional subatomic particles in Marvel Comics that enable dramatic size and mass manipulation, most famously used by Ant-Man and related heroes.
-
B.
Particle & Particle Systems Characterization
Particle & Particle Systems Characterization is a peer-reviewed scientific journal focusing on the characterization, properties, and behavior of particles and particulate systems across chemistry, materials science, and related fields.
-
C.
PhysX
PhysX is a real-time physics simulation engine developed by NVIDIA, widely used in games and interactive applications to model realistic physical behavior.
-
D.
SCS
SCS is Carnegie Mellon University's renowned School of Computer Science, recognized globally for pioneering research and education in computing and related fields.
-
E.
SpriteKit
SpriteKit is Apple’s 2D game development framework designed for building high-performance, animated games and interactive content across its platforms.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca8364e13081909c85fe80f44fe86f |
completed | March 30, 2026, 2:06 p.m. |
| NER | Named-entity recognition | batch_69cc601126248190b6f10c22f1aeac9a |
completed | April 1, 2026, midnight |
| NED1 | Entity disambiguation (via context triple) | batch_69cf6fd064208190b1c8e1e1848763d2 |
completed | April 3, 2026, 7:44 a.m. |
| NEDg | Description generation | batch_69cf71e0bd14819089a9667d573f2295 |
completed | April 3, 2026, 7:53 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69cf743758c881909eecaf9bdbb047e5 |
completed | April 3, 2026, 8:03 a.m. |
Created at: March 30, 2026, 6:46 p.m.