Triple

T8820754
Position Surface form Disambiguated ID Type / Status
Subject SceneKit E209895 entity
Predicate hasClass P9272 FINISHED
Object SCNParticleSystem
SCNParticleSystem is a SceneKit class used to create and control particle-based visual effects such as smoke, fire, and sparks in 3D scenes.
E759681 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: SCNParticleSystem | Statement: [SceneKit, hasClass, SCNParticleSystem]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: SCNParticleSystem
Context triple: [SceneKit, hasClass, SCNParticleSystem]
  • A. Pym Particles
    Pym Particles are fictional subatomic particles in Marvel Comics that enable dramatic size and mass manipulation, most famously used by Ant-Man and related heroes.
  • B. Particle & Particle Systems Characterization
    Particle & Particle Systems Characterization is a peer-reviewed scientific journal focusing on the characterization, properties, and behavior of particles and particulate systems across chemistry, materials science, and related fields.
  • C. PhysX
    PhysX is a real-time physics simulation engine developed by NVIDIA, widely used in games and interactive applications to model realistic physical behavior.
  • D. SCS
    SCS is Carnegie Mellon University's renowned School of Computer Science, recognized globally for pioneering research and education in computing and related fields.
  • E. SpriteKit
    SpriteKit is Apple’s 2D game development framework designed for building high-performance, animated games and interactive content across its platforms.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: SCNParticleSystem
Triple: [SceneKit, hasClass, SCNParticleSystem]
Generated description
SCNParticleSystem is a SceneKit class used to create and control particle-based visual effects such as smoke, fire, and sparks in 3D scenes.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: SCNParticleSystem
Target entity description: SCNParticleSystem is a SceneKit class used to create and control particle-based visual effects such as smoke, fire, and sparks in 3D scenes.
  • A. Pym Particles
    Pym Particles are fictional subatomic particles in Marvel Comics that enable dramatic size and mass manipulation, most famously used by Ant-Man and related heroes.
  • B. Particle & Particle Systems Characterization
    Particle & Particle Systems Characterization is a peer-reviewed scientific journal focusing on the characterization, properties, and behavior of particles and particulate systems across chemistry, materials science, and related fields.
  • C. PhysX
    PhysX is a real-time physics simulation engine developed by NVIDIA, widely used in games and interactive applications to model realistic physical behavior.
  • D. SCS
    SCS is Carnegie Mellon University's renowned School of Computer Science, recognized globally for pioneering research and education in computing and related fields.
  • E. SpriteKit
    SpriteKit is Apple’s 2D game development framework designed for building high-performance, animated games and interactive content across its platforms.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca8364e13081909c85fe80f44fe86f completed March 30, 2026, 2:06 p.m.
NER Named-entity recognition batch_69cc601126248190b6f10c22f1aeac9a completed April 1, 2026, midnight
NED1 Entity disambiguation (via context triple) batch_69cf6fd064208190b1c8e1e1848763d2 completed April 3, 2026, 7:44 a.m.
NEDg Description generation batch_69cf71e0bd14819089a9667d573f2295 completed April 3, 2026, 7:53 a.m.
NED2 Entity disambiguation (via description) batch_69cf743758c881909eecaf9bdbb047e5 completed April 3, 2026, 8:03 a.m.
Created at: March 30, 2026, 6:46 p.m.