SCNParticleSystem

E759681

SCNParticleSystem is a SceneKit class used to create and control particle-based visual effects such as smoke, fire, and sparks in 3D scenes.

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Statements (55)

Predicate Object
instanceOf SceneKit class
particle system
canBeAttachedTo SCNGeometry NERFINISHED
SCNNode
SCNScene NERFINISHED
canBeLoadedFrom .scnp file
SceneKit particle editor in Xcode
conformsTo NSCopying NERFINISHED
NSSecureCoding NERFINISHED
definedInFramework SceneKit NERFINISHED
hasProperty affectedByGravity
affectedByPhysicsFields
birthRate
emissionDuration
emitterShape
loops
particleAngle
particleAngularVelocity
particleColor
particleImage
particleLifeSpan
particleSize
particleVelocity
systemSpawnedOnCollision
systemSpawnedOnDying
systemSpawnedOnLiving
headerFile SceneKit/SCNParticleSystem.h
inheritsFrom NSObject NERFINISHED
introducedIn OS X 10.9 NERFINISHED
iOS 8 NERFINISHED
platform iOS
macOS
tvOS NERFINISHED
visionOS
programmingLanguage Objective-C NERFINISHED
Swift NERFINISHED
supports 3D particle rendering
acceleration
blend modes
colliders
emitter shapes
gravity
lighting
particle color over life
particle image sequences
particle life span control
particle rotation
particle size over life
usedFor fire effects
magic or energy effects
particle-based visual effects
rain effects
smoke effects
snow effects
spark effects

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

SceneKit hasClass SCNParticleSystem