Triple

T8562411
Position Surface form Disambiguated ID Type / Status
Subject BioWare E202719 entity
Predicate usesGameEngine P26587 FINISHED
Object Aurora Engine
Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
E744052 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Aurora Engine | Statement: [BioWare, usesGameEngine, Aurora Engine]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Aurora Engine
Context triple: [BioWare, usesGameEngine, Aurora Engine]
  • A. Quantic Dream engine
    Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
  • B. Blam! engine
    The Blam! engine is the proprietary game engine developed by Bungie that powered the early Halo titles, enabling their large-scale environments, AI, and physics.
  • C. CryEngine 3
    CryEngine 3 is a high-performance, real-time 3D game engine developed by Crytek, known for its advanced graphics, physics, and sandbox tools used to create visually intensive games.
  • D. Unreal Engine
    Unreal Engine is a widely used, high-performance game engine developed by Epic Games for creating 3D games, simulations, and real-time interactive experiences across multiple platforms.
  • E. Frostbite Engine
    Frostbite Engine is a proprietary game engine developed by DICE and widely used across Electronic Arts titles for high-fidelity graphics, physics, and large-scale environments.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Aurora Engine
Triple: [BioWare, usesGameEngine, Aurora Engine]
Generated description
Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Aurora Engine
Target entity description: Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
  • A. Quantic Dream engine
    Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
  • B. Blam! engine
    The Blam! engine is the proprietary game engine developed by Bungie that powered the early Halo titles, enabling their large-scale environments, AI, and physics.
  • C. CryEngine 3
    CryEngine 3 is a high-performance, real-time 3D game engine developed by Crytek, known for its advanced graphics, physics, and sandbox tools used to create visually intensive games.
  • D. Unreal Engine
    Unreal Engine is a widely used, high-performance game engine developed by Epic Games for creating 3D games, simulations, and real-time interactive experiences across multiple platforms.
  • E. Frostbite Engine
    Frostbite Engine is a proprietary game engine developed by DICE and widely used across Electronic Arts titles for high-fidelity graphics, physics, and large-scale environments.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca8326e6c881908ff720d6abaebdc5 completed March 30, 2026, 2:05 p.m.
NER Named-entity recognition batch_69cbe94c0c3c8190aca981c07b090dc0 completed March 31, 2026, 3:33 p.m.
NED1 Entity disambiguation (via context triple) batch_69ce895657188190886779180b783bf3 completed April 2, 2026, 3:20 p.m.
NEDg Description generation batch_69ce8a9ce1a08190a579f7f7a0319d01 completed April 2, 2026, 3:26 p.m.
NED2 Entity disambiguation (via description) batch_69ce8bdf1f148190ac832424661bd8e5 completed April 2, 2026, 3:31 p.m.
Created at: March 30, 2026, 6:20 p.m.