Triple
T8482467
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Go |
E200551
|
entity |
| Predicate | middleGamePhaseName |
P75603
|
FINISHED |
| Object | chuban |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: chuban | Statement: [Go, middleGamePhaseName, chuban]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: middleGamePhaseName Context triple: [Go, middleGamePhaseName, chuban]
-
A.
hasPhaseOfPlay
chosen
Indicates a relationship where a broader game or activity includes or is associated with a specific phase or segment of play.
-
B.
movementPhase
Indicates the specific stage or step within a larger movement or motion process that an action or entity is currently in.
-
C.
stateGame6
Indicates that an entity is in the specific condition or configuration labeled as "game6" within a set of game-related states.
-
D.
gameState
Indicates the current status or condition of a game at a particular point in time, including relevant rules, progress, and contextual information.
-
E.
currentMissionPhase
Indicates the specific phase or stage that a mission is presently in within its overall lifecycle.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca831b17988190a1f3f3413d57b820 |
completed | March 30, 2026, 2:05 p.m. |
| NER | Named-entity recognition | batch_69cbe53638c48190b742fc51d1b4442a |
completed | March 31, 2026, 3:16 p.m. |
| PD | Predicate disambiguation | batch_69cbd104250c8190b4c499dcc9937494 |
completed | March 31, 2026, 1:49 p.m. |
Created at: March 30, 2026, 6:12 p.m.