Triple
T8289369
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | DXGI |
E193855
|
entity |
| Predicate | usedBy |
P260
|
FINISHED |
| Object |
Direct3D
Direct3D is a Microsoft graphics application programming interface (API) that enables high-performance 3D rendering for games and other multimedia applications on Windows platforms.
|
E37364
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Direct3D | Statement: [DXGI, usedBy, Direct3D]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Direct3D Context triple: [DXGI, usedBy, Direct3D]
-
A.
DirectX
DirectX is a collection of application programming interfaces (APIs) developed by Microsoft that enables high-performance handling of graphics, sound, and other multimedia tasks, especially for games, on Windows platforms.
-
B.
Direct3D 9
Direct3D 9 is a widely used version of Microsoft's 3D graphics API that provides hardware-accelerated rendering for games and multimedia applications on Windows and related platforms.
-
C.
Direct3D 11
Direct3D 11 is a version of Microsoft’s 3D graphics API that provides advanced rendering features and improved performance for Windows games and graphics applications.
-
D.
Direct3D 10
Direct3D 10 is a major version of Microsoft's 3D graphics API that introduced a redesigned, more programmable graphics pipeline for Windows and modern GPUs.
-
E.
Direct3D 12
Direct3D 12 is a low-level graphics API from Microsoft that provides high-performance, close-to-the-metal access to GPU hardware for Windows and Xbox game and graphics development.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Direct3D Triple: [DXGI, usedBy, Direct3D]
Generated description
Direct3D is a Microsoft graphics application programming interface (API) that enables high-performance 3D rendering for games and other multimedia applications on Windows platforms.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Direct3D Target entity description: Direct3D is a Microsoft graphics application programming interface (API) that enables high-performance 3D rendering for games and other multimedia applications on Windows platforms.
-
A.
DirectX
chosen
DirectX is a collection of application programming interfaces (APIs) developed by Microsoft that enables high-performance handling of graphics, sound, and other multimedia tasks, especially for games, on Windows platforms.
-
B.
Direct3D 9
Direct3D 9 is a widely used version of Microsoft's 3D graphics API that provides hardware-accelerated rendering for games and multimedia applications on Windows and related platforms.
-
C.
Direct3D 11
Direct3D 11 is a version of Microsoft’s 3D graphics API that provides advanced rendering features and improved performance for Windows games and graphics applications.
-
D.
Direct3D 10
Direct3D 10 is a major version of Microsoft's 3D graphics API that introduced a redesigned, more programmable graphics pipeline for Windows and modern GPUs.
-
E.
Direct3D 12
Direct3D 12 is a low-level graphics API from Microsoft that provides high-performance, close-to-the-metal access to GPU hardware for Windows and Xbox game and graphics development.
- F. None of above.
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca82e32db481908b72f3804fa71152 |
completed | March 30, 2026, 2:04 p.m. |
| NER | Named-entity recognition | batch_69cb7c99fdd48190a3f304237be609a0 |
completed | March 31, 2026, 7:49 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69cd952399dc8190914951d4e9e36c38 |
completed | April 1, 2026, 9:58 p.m. |
| NEDg | Description generation | batch_69cdab59ac188190ac017651b5a9a04a |
completed | April 1, 2026, 11:33 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69cdb2ae376c8190b3918ba6b269dba9 |
completed | April 2, 2026, 12:05 a.m. |
Created at: March 30, 2026, 5:52 p.m.