Triple
T8289351
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | DXGI |
E193855
|
entity |
| Predicate | providesInterface |
P12981
|
FINISHED |
| Object |
IDXGIResource
IDXGIResource is a DirectX Graphics Infrastructure (DXGI) interface that represents a shared GPU resource, enabling management and access to textures or buffers across different Direct3D devices or processes.
|
E193855
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: IDXGIResource | Statement: [DXGI, providesInterface, IDXGIResource]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: IDXGIResource Context triple: [DXGI, providesInterface, IDXGIResource]
-
A.
DXGI
DXGI (DirectX Graphics Infrastructure) is a Microsoft API layer that manages low-level tasks like enumerating graphics adapters, handling display modes, and facilitating communication between Direct3D and the graphics hardware.
-
B.
Direct3D 12
Direct3D 12 is a low-level graphics API from Microsoft that provides high-performance, close-to-the-metal access to GPU hardware for Windows and Xbox game and graphics development.
-
C.
IUnknown
IUnknown is the fundamental COM interface in Microsoft’s Component Object Model that provides object lifetime management and interface querying capabilities.
-
D.
DirectX
DirectX is a collection of application programming interfaces (APIs) developed by Microsoft that enables high-performance handling of graphics, sound, and other multimedia tasks, especially for games, on Windows platforms.
-
E.
Direct3D 9
Direct3D 9 is a widely used version of Microsoft's 3D graphics API that provides hardware-accelerated rendering for games and multimedia applications on Windows and related platforms.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: IDXGIResource Triple: [DXGI, providesInterface, IDXGIResource]
Generated description
IDXGIResource is a DirectX Graphics Infrastructure (DXGI) interface that represents a shared GPU resource, enabling management and access to textures or buffers across different Direct3D devices or processes.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: IDXGIResource Target entity description: IDXGIResource is a DirectX Graphics Infrastructure (DXGI) interface that represents a shared GPU resource, enabling management and access to textures or buffers across different Direct3D devices or processes.
-
A.
DXGI
chosen
DXGI (DirectX Graphics Infrastructure) is a Microsoft API layer that manages low-level tasks like enumerating graphics adapters, handling display modes, and facilitating communication between Direct3D and the graphics hardware.
-
B.
Direct3D 12
Direct3D 12 is a low-level graphics API from Microsoft that provides high-performance, close-to-the-metal access to GPU hardware for Windows and Xbox game and graphics development.
-
C.
IUnknown
IUnknown is the fundamental COM interface in Microsoft’s Component Object Model that provides object lifetime management and interface querying capabilities.
-
D.
DirectX
DirectX is a collection of application programming interfaces (APIs) developed by Microsoft that enables high-performance handling of graphics, sound, and other multimedia tasks, especially for games, on Windows platforms.
-
E.
Direct3D 9
Direct3D 9 is a widely used version of Microsoft's 3D graphics API that provides hardware-accelerated rendering for games and multimedia applications on Windows and related platforms.
- F. None of above.
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca82e32db481908b72f3804fa71152 |
completed | March 30, 2026, 2:04 p.m. |
| NER | Named-entity recognition | batch_69cb7c99fdd48190a3f304237be609a0 |
completed | March 31, 2026, 7:49 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69cd68898610819091a76f89cd2a6aa2 |
completed | April 1, 2026, 6:48 p.m. |
| NEDg | Description generation | batch_69cd6d567c3c81908a7ec5bc13be529d |
completed | April 1, 2026, 7:09 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69cd7e2bdae08190adc51e904e85695e |
completed | April 1, 2026, 8:21 p.m. |
Created at: March 30, 2026, 5:52 p.m.