Triple
T8289347
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | DXGI |
E193855
|
entity |
| Predicate | providesInterface |
P12981
|
FINISHED |
| Object |
IDXGIFactory
IDXGIFactory is a DirectX Graphics Infrastructure (DXGI) interface used to create and manage graphics-related objects such as adapters, swap chains, and outputs on Windows.
|
E724339
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: IDXGIFactory | Statement: [DXGI, providesInterface, IDXGIFactory]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: IDXGIFactory Context triple: [DXGI, providesInterface, IDXGIFactory]
-
A.
DXGI
DXGI (DirectX Graphics Infrastructure) is a Microsoft API layer that manages low-level tasks like enumerating graphics adapters, handling display modes, and facilitating communication between Direct3D and the graphics hardware.
-
B.
DirectX
DirectX is a collection of application programming interfaces (APIs) developed by Microsoft that enables high-performance handling of graphics, sound, and other multimedia tasks, especially for games, on Windows platforms.
-
C.
Direct3D 12
Direct3D 12 is a low-level graphics API from Microsoft that provides high-performance, close-to-the-metal access to GPU hardware for Windows and Xbox game and graphics development.
-
D.
Direct3D 9
Direct3D 9 is a widely used version of Microsoft's 3D graphics API that provides hardware-accelerated rendering for games and multimedia applications on Windows and related platforms.
-
E.
IUnknown
IUnknown is the fundamental COM interface in Microsoft’s Component Object Model that provides object lifetime management and interface querying capabilities.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: IDXGIFactory Triple: [DXGI, providesInterface, IDXGIFactory]
Generated description
IDXGIFactory is a DirectX Graphics Infrastructure (DXGI) interface used to create and manage graphics-related objects such as adapters, swap chains, and outputs on Windows.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: IDXGIFactory Target entity description: IDXGIFactory is a DirectX Graphics Infrastructure (DXGI) interface used to create and manage graphics-related objects such as adapters, swap chains, and outputs on Windows.
-
A.
DXGI
DXGI (DirectX Graphics Infrastructure) is a Microsoft API layer that manages low-level tasks like enumerating graphics adapters, handling display modes, and facilitating communication between Direct3D and the graphics hardware.
-
B.
DirectX
DirectX is a collection of application programming interfaces (APIs) developed by Microsoft that enables high-performance handling of graphics, sound, and other multimedia tasks, especially for games, on Windows platforms.
-
C.
Direct3D 12
Direct3D 12 is a low-level graphics API from Microsoft that provides high-performance, close-to-the-metal access to GPU hardware for Windows and Xbox game and graphics development.
-
D.
Direct3D 9
Direct3D 9 is a widely used version of Microsoft's 3D graphics API that provides hardware-accelerated rendering for games and multimedia applications on Windows and related platforms.
-
E.
IUnknown
IUnknown is the fundamental COM interface in Microsoft’s Component Object Model that provides object lifetime management and interface querying capabilities.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca82e32db481908b72f3804fa71152 |
completed | March 30, 2026, 2:04 p.m. |
| NER | Named-entity recognition | batch_69cb7c99fdd48190a3f304237be609a0 |
completed | March 31, 2026, 7:49 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69cd68898610819091a76f89cd2a6aa2 |
completed | April 1, 2026, 6:48 p.m. |
| NEDg | Description generation | batch_69cd6d55196881909cf5ec925792e09f |
completed | April 1, 2026, 7:09 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69cd7e2bdae08190adc51e904e85695e |
completed | April 1, 2026, 8:21 p.m. |
Created at: March 30, 2026, 5:52 p.m.