Triple
T8289303
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | DirectPlay |
E193854
|
entity |
| Predicate | availableIn |
P795
|
FINISHED |
| Object | DirectX 5 |
E37364
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: DirectX 5 | Statement: [DirectPlay, availableIn, DirectX 5]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: DirectX 5 Context triple: [DirectPlay, availableIn, DirectX 5]
-
A.
DirectX
chosen
DirectX is a collection of application programming interfaces (APIs) developed by Microsoft that enables high-performance handling of graphics, sound, and other multimedia tasks, especially for games, on Windows platforms.
-
B.
Direct3D 9
Direct3D 9 is a widely used version of Microsoft's 3D graphics API that provides hardware-accelerated rendering for games and multimedia applications on Windows and related platforms.
-
C.
Video for Windows
Video for Windows is an early Microsoft multimedia framework and API for Windows that enabled digital video playback and editing on PCs in the 1990s.
-
D.
Direct3D 12
Direct3D 12 is a low-level graphics API from Microsoft that provides high-performance, close-to-the-metal access to GPU hardware for Windows and Xbox game and graphics development.
-
E.
RSX Reality Synthesizer
RSX Reality Synthesizer is the custom NVIDIA-designed graphics processing unit used in Sony's PlayStation 3 console, providing advanced 3D rendering and visual effects.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca82e32db481908b72f3804fa71152 |
completed | March 30, 2026, 2:04 p.m. |
| NER | Named-entity recognition | batch_69cb7c99fdd48190a3f304237be609a0 |
completed | March 31, 2026, 7:49 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69cd68898610819091a76f89cd2a6aa2 |
completed | April 1, 2026, 6:48 p.m. |
Created at: March 30, 2026, 5:52 p.m.