DirectPlay

E193854

DirectPlay is a deprecated Microsoft network communication library that provided multiplayer gaming and real-time communication support for Windows applications.

All labels observed (1)

Label Occurrences
DirectPlay canonical 1

How this entity was disambiguated

Statements (48)

Predicate Object
instanceOf Microsoft technology
network communication library
abbreviation DP
availableIn DirectX
surface form: DirectX 3

DirectX
surface form: DirectX 5

DirectX
surface form: DirectX 7

DirectX
surface form: DirectX 8

DirectX
surface form: DirectX 9
category application programming interface
middleware
deprecatedBy Microsoft
designedFor Windows games
real-time multiplayer applications
developer Microsoft
discontinued true
documentationPublisher Microsoft Docs
surface form: Microsoft Developer Network
feature guaranteed message delivery options
lobby and matchmaking services
message ordering options
voice over IP integration
headerFile dplay.h
dplay8.h
introducedIn DirectX
surface form: DirectX 3
libraryFile dplayx.dll
license proprietary software license
operatingSystem Windows
surface form: Microsoft Windows
partOf DirectX
surface form: Microsoft DirectX
platform Win32 API
surface form: Win32
provides NAT traversal support
lobby services
message delivery services
player management
session management
voice communication support
replacedBy Xbox Live
surface form: Games for Windows - Live

Xbox Live
surface form: Xbox Live networking APIs
status deprecated
supports IPv4 networking
client-server networking model
multiplayer gaming
peer-to-peer networking model
real-time communication
targetDevelopers game developers
usedBy Windows PC games
usedIn early 2000s PC games
late 1990s PC games
uses Transmission Control Protocol
surface form: TCP

UDP

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

DirectX component DirectPlay