Triple
T7665427
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Decorator |
E173611
|
entity |
| Predicate | relatedTo |
P37
|
FINISHED |
| Object |
Proxy pattern
The Proxy pattern is a structural design pattern in software engineering that provides a surrogate or placeholder object to control access to another object, often adding lazy initialization, access control, logging, or remote communication.
|
E679871
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Proxy pattern | Statement: [Decorator, relatedTo, Proxy pattern]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Proxy pattern Context triple: [Decorator, relatedTo, Proxy pattern]
-
A.
Factory Method
Factory Method is a creational design pattern that defines an interface for creating objects while allowing subclasses to decide which concrete classes to instantiate, promoting loose coupling and extensibility.
-
B.
Template Method
Template Method is a behavioral design pattern that defines the skeleton of an algorithm in a base class while allowing subclasses to override specific steps without changing the algorithm’s overall structure.
-
C.
Design Patterns: Elements of Reusable Object-Oriented Software
Design Patterns: Elements of Reusable Object-Oriented Software is a seminal software engineering book by the "Gang of Four" that catalogues foundational object-oriented design patterns widely used in software development.
-
D.
Prototype
"Prototype" is a genre-blending, futuristic soul track by André 3000 (André Lauren Benjamin) that showcases his experimental approach to R&B and funk.
-
E.
Prototype
Prototype is a creational design pattern that enables cloning existing objects to create new instances instead of instantiating classes directly.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Proxy pattern Triple: [Decorator, relatedTo, Proxy pattern]
Generated description
The Proxy pattern is a structural design pattern in software engineering that provides a surrogate or placeholder object to control access to another object, often adding lazy initialization, access control, logging, or remote communication.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Proxy pattern Target entity description: The Proxy pattern is a structural design pattern in software engineering that provides a surrogate or placeholder object to control access to another object, often adding lazy initialization, access control, logging, or remote communication.
-
A.
Factory Method
Factory Method is a creational design pattern that defines an interface for creating objects while allowing subclasses to decide which concrete classes to instantiate, promoting loose coupling and extensibility.
-
B.
Template Method
Template Method is a behavioral design pattern that defines the skeleton of an algorithm in a base class while allowing subclasses to override specific steps without changing the algorithm’s overall structure.
-
C.
Design Patterns: Elements of Reusable Object-Oriented Software
Design Patterns: Elements of Reusable Object-Oriented Software is a seminal software engineering book by the "Gang of Four" that catalogues foundational object-oriented design patterns widely used in software development.
-
D.
Prototype
"Prototype" is a genre-blending, futuristic soul track by André 3000 (André Lauren Benjamin) that showcases his experimental approach to R&B and funk.
-
E.
Prototype
Prototype is a creational design pattern that enables cloning existing objects to create new instances instead of instantiating classes directly.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c699562484819086752091e3164a27 |
completed | March 27, 2026, 2:51 p.m. |
| NER | Named-entity recognition | batch_69c701bfb67c81908b416802eaf0faac |
completed | March 27, 2026, 10:16 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69c89b1fdccc8190a69b4745dc3b2347 |
completed | March 29, 2026, 3:23 a.m. |
| NEDg | Description generation | batch_69c89d513af88190b453bf3bf1adcbfb |
completed | March 29, 2026, 3:32 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69c89ddd81a88190924d41529e94b06b |
completed | March 29, 2026, 3:34 a.m. |
Created at: March 27, 2026, 4 p.m.