Triple

T7279604
Position Surface form Disambiguated ID Type / Status
Subject AMD Radeon integrated graphics E163112 entity
Predicate supports P516 FINISHED
Object Vulkan E163107 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Vulkan | Statement: [AMD Radeon integrated graphics, supports, Vulkan]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Vulkan
Context triple: [AMD Radeon integrated graphics, supports, Vulkan]
  • A. Vulkan chosen
    Vulkan is a low-overhead, cross-platform 3D graphics and compute API designed to provide high-performance access to modern GPUs.
  • B. Direct3D 12
    Direct3D 12 is a low-level graphics API from Microsoft that provides high-performance, close-to-the-metal access to GPU hardware for Windows and Xbox game and graphics development.
  • C. SPIR-V
    SPIR-V is a standardized intermediate binary language for representing shaders and compute kernels, primarily used in the Vulkan graphics and compute API ecosystem.
  • D. NVIDIA OptiX
    NVIDIA OptiX is a GPU-accelerated, programmable ray tracing engine and API from NVIDIA used to build high-performance, photorealistic rendering and simulation applications.
  • E. WebGPU
    WebGPU is a modern web graphics and compute API designed to provide high-performance, low-level access to GPU capabilities in browsers, succeeding and improving upon WebGL.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69c6885c5964819085b209701769877f completed March 27, 2026, 1:38 p.m.
NER Named-entity recognition batch_69c6eb339b1081909f648864e210f98e completed March 27, 2026, 8:40 p.m.
NED1 Entity disambiguation (via context triple) batch_69c7e532a7f08190a5c0b1167dc0be44 completed March 28, 2026, 2:26 p.m.
Created at: March 27, 2026, 2:59 p.m.