Triple

T4348675
Position Surface form Disambiguated ID Type / Status
Subject International Colloquium on Automata, Languages and Programming E97967 entity
Predicate hasTrack P3284 FINISHED
Object Track A: Algorithms, Complexity and Games
Track A: Algorithms, Complexity and Games is a main research track of the International Colloquium on Automata, Languages and Programming (ICALP) focusing on theoretical computer science topics such as algorithm design, computational complexity, and algorithmic game theory.
E433421 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Track A: Algorithms, Complexity and Games | Statement: [International Colloquium on Automata, Languages and Programming, hasTrack, Track A: Algorithms, Complexity and Games]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Track A: Algorithms, Complexity and Games
Context triple: [International Colloquium on Automata, Languages and Programming, hasTrack, Track A: Algorithms, Complexity and Games]
  • A. The Dots and Boxes Game: Sophisticated Child's Play
    "The Dots and Boxes Game: Sophisticated Child's Play" is a mathematical analysis of the classic pencil-and-paper game Dots and Boxes, exploring its underlying combinatorial game theory and advanced strategies.
  • B. P, NP, and NP-Completeness: The Basics of Complexity Theory
    "P, NP, and NP-Completeness: The Basics of Complexity Theory" is a foundational textbook by Oded Goldreich that introduces the core concepts, problems, and techniques of computational complexity theory, with a focus on the classes P, NP, and NP-complete problems.
  • C. Computational Complexity: A Conceptual Perspective
    Computational Complexity: A Conceptual Perspective is a graduate-level textbook that presents the foundations and key themes of computational complexity theory with an emphasis on conceptual understanding over technical detail.
  • D. Randomness and Computation
    "Randomness and Computation" is Shafi Goldwasser's influential doctoral thesis that helped lay the foundations of modern complexity theory and cryptography by rigorously exploring the role of randomness in efficient computation.
  • E. Blum complexity measures
    Blum complexity measures are a formal framework in computational complexity theory that rigorously define and compare the resource usage (such as time or space) of algorithms via axiomatic conditions.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Track A: Algorithms, Complexity and Games
Triple: [International Colloquium on Automata, Languages and Programming, hasTrack, Track A: Algorithms, Complexity and Games]
Generated description
Track A: Algorithms, Complexity and Games is a main research track of the International Colloquium on Automata, Languages and Programming (ICALP) focusing on theoretical computer science topics such as algorithm design, computational complexity, and algorithmic game theory.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Track A: Algorithms, Complexity and Games
Target entity description: Track A: Algorithms, Complexity and Games is a main research track of the International Colloquium on Automata, Languages and Programming (ICALP) focusing on theoretical computer science topics such as algorithm design, computational complexity, and algorithmic game theory.
  • A. The Dots and Boxes Game: Sophisticated Child's Play
    "The Dots and Boxes Game: Sophisticated Child's Play" is a mathematical analysis of the classic pencil-and-paper game Dots and Boxes, exploring its underlying combinatorial game theory and advanced strategies.
  • B. P, NP, and NP-Completeness: The Basics of Complexity Theory
    "P, NP, and NP-Completeness: The Basics of Complexity Theory" is a foundational textbook by Oded Goldreich that introduces the core concepts, problems, and techniques of computational complexity theory, with a focus on the classes P, NP, and NP-complete problems.
  • C. Computational Complexity: A Conceptual Perspective
    Computational Complexity: A Conceptual Perspective is a graduate-level textbook that presents the foundations and key themes of computational complexity theory with an emphasis on conceptual understanding over technical detail.
  • D. Randomness and Computation
    "Randomness and Computation" is Shafi Goldwasser's influential doctoral thesis that helped lay the foundations of modern complexity theory and cryptography by rigorously exploring the role of randomness in efficient computation.
  • E. Blum complexity measures
    Blum complexity measures are a formal framework in computational complexity theory that rigorously define and compare the resource usage (such as time or space) of algorithms via axiomatic conditions.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69b34548402c819085ab68b27c235a87 completed March 12, 2026, 10:59 p.m.
NER Named-entity recognition batch_69b351a6e89c8190b9bf2cccb63839b3 completed March 12, 2026, 11:52 p.m.
NED1 Entity disambiguation (via context triple) batch_69b5dbad2f908190b5ee53bc7f2294c9 completed March 14, 2026, 10:05 p.m.
NEDg Description generation batch_69b5dcbd1c588190b060e1b329092fa2 completed March 14, 2026, 10:10 p.m.
NED2 Entity disambiguation (via description) batch_69b5dd25ea088190b55a10e11f5e7e1a completed March 14, 2026, 10:11 p.m.
Created at: March 12, 2026, 11:15 p.m.