Triple

T37553817
Position Surface form Disambiguated ID Type / Status
Subject Magmadar E933646 entity
Predicate isInGameMode P69305 FINISHED
Object World of Warcraft Classic NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: World of Warcraft Classic | Statement: [Magmadar, isInGameMode, World of Warcraft Classic]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: isInGameMode
Context triple: [Magmadar, isInGameMode, World of Warcraft Classic]
  • A. appearsInGameMode chosen
    Indicates that an entity is present, available, or featured within a specified game mode.
  • B. gameModeStatus
    Indicates the current state or condition of a game mode, such as whether it is active, available, or in a particular operational phase.
  • C. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • D. isGameSavingPlay
    Indicates that a particular play or action prevents an imminent loss or major setback, effectively preserving a win or favorable outcome in a game or competition.
  • E. hasInGameCategory
    Indicates that an in-game item, action, or entity belongs to a specific predefined category within the game’s classification system.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76eca55bc8190acf25741793d5dac completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fba5eec0448190a5e6f0c43fdcd0e3 completed May 6, 2026, 8:34 p.m.
PD Predicate disambiguation batch_69fba34edd548190bfa980e6e16e0a88 completed May 6, 2026, 8:23 p.m.
Created at: May 3, 2026, 4:17 p.m.