Triple
T37541143
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Sorceress's Lair |
E933327
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | final dungeon |
C29822
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: final dungeon Context triple: [Sorceress's Lair, instanceOf, final dungeon]
-
A.
Dungeon structure
chosen
A dungeon structure is an interconnected layout of rooms, corridors, and features designed to constrain movement, create challenges, and support exploration or encounters within a confined environment.
-
B.
Pandaria dungeon
A Pandaria dungeon is an instanced, cooperative combat environment set in the Mists of Pandaria expansion, featuring themed enemies, bosses, and challenges for a group of players to overcome.
-
C.
dungeon activity
Dungeon activity is any interactive, often cooperative or exploratory gameplay or experience that takes place within a confined, challenge-filled environment such as a dungeon, involving tasks like combat, puzzle-solving, or resource management.
-
D.
dungeon crawler
A dungeon crawler is a game or narrative focused on exploring labyrinthine environments filled with monsters, traps, and treasure, emphasizing combat, resource management, and incremental character progression.
-
E.
Shatterdome
A Shatterdome is a massive, fortified command and maintenance complex that houses Jaegers, their pilots, and support infrastructure for defending against Kaiju attacks.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec999288190ae26ec7b6aea7046 |
completed | May 3, 2026, 3:50 p.m. |
Created at: May 3, 2026, 4:17 p.m.