Triple

T37486995
Position Surface form Disambiguated ID Type / Status
Subject No Fighting in the War Room E931558 entity
Predicate instanceOf P0 FINISHED
Object Call of Duty 4: Modern Warfare mission C64145 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: Call of Duty 4: Modern Warfare mission
Context triple: [No Fighting in the War Room, instanceOf, Call of Duty 4: Modern Warfare mission]
  • A. Call of Duty map
    A Call of Duty map is a designed virtual battlefield environment that defines the playable area, layout, and strategic flow of multiplayer or campaign combat encounters.
  • B. Call of Duty video game
    A Call of Duty video game is a first-person shooter title that immerses players in fast-paced, often military-themed combat through cinematic campaigns and competitive multiplayer modes.
  • C. air assault campaign
    An air assault campaign is a coordinated series of military operations that use rotary- and tilt-rotor aircraft to rapidly insert, support, and extract ground forces in contested or hostile areas to achieve specific tactical or operational objectives.
  • D. military mission
    A military mission is a coordinated operation undertaken by armed forces to achieve specific strategic, operational, or tactical objectives within defined constraints and rules of engagement.
  • E. mission-based game chosen
    A mission-based game is a type of game structured around discrete, goal-oriented tasks or objectives that players must complete, often in sequence, to progress through the narrative or unlock new content.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec382248190b47844df596123c6 completed May 3, 2026, 3:50 p.m.
Created at: May 3, 2026, 4:17 p.m.