Triple

T37471872
Position Surface form Disambiguated ID Type / Status
Subject Glitterfall Basin E931172 entity
Predicate gameContentType P183186 FINISHED
Object questing area LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: questing area | Statement: [Glitterfall Basin, gameContentType, questing area]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameContentType
Context triple: [Glitterfall Basin, gameContentType, questing area]
  • A. gameGenreContext
    Indicates the genre or type of game associated with a given game entity or gaming context.
  • B. gameZoneType chosen
    Indicates the classification or category of a game zone within a game environment (e.g., safe area, combat zone, tutorial area).
  • C. gameGenreDeveloped
    Indicates that a particular game genre has been created, defined, or developed by a specific entity (such as a person, team, or organization).
  • D. gameEngineType
    Indicates the type or category of game engine associated with or used by an entity.
  • E. videoGame
    Indicates that one entity is a video game associated with, created by, or otherwise related to another entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec2af148190897d101070d7f415 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fb8e62aa348190af235cc01ca98b02 completed May 6, 2026, 6:54 p.m.
PD Predicate disambiguation batch_69fb8d0c53c08190b64291bac58cdb4c completed May 6, 2026, 6:48 p.m.
Created at: May 3, 2026, 4:17 p.m.