gameZoneType

P183186 predicate

Indicates the classification or category of a game zone within a game environment (e.g., safe area, combat zone, tutorial area).

Observed surface forms (2)

Sample triples (27)

Subject Object
Alterac Mountains contested territory via predicate surface "inGameZoneType"
Archives of Zoltun Kulle adventure mode location via predicate surface "gameContentType"
Archives of Zoltun Kulle campaign dungeon via predicate surface "gameContentType"
Dread Wastes daily quests via predicate surface "gameContentType"
Dread Wastes questing via predicate surface "gameContentType"
Dread Wastes reputation grind via predicate surface "gameContentType"
Glitterfall Basin exploration area via predicate surface "gameContentType"
Glitterfall Basin questing area via predicate surface "gameContentType"
House of Plagues lore faction via predicate surface "gameContentType"
House of Plagues zone story element via predicate surface "gameContentType"
Maw endgame zone via predicate surface "gameContentType"
Old Town capital city subzone via predicate surface "gameContentType"
Perdition Hold outdoor zone area via predicate surface "gameContentType"
Perdition Hold questing area via predicate surface "gameContentType"
Perdition Hold rare elite hunting area via predicate surface "gameContentType"
Perdition Hold subzone via predicate surface "inGameZoneType"
Ruins of Lordaeron city zone
Ruins of Lordaeron starter hub for Forsaken
Stormhaven alliance zone
The Ember Ward outdoor zone via predicate surface "gameContentType"
The Plagueworks laboratories PvE encounter area via predicate surface "gameContentType"
The Plagueworks laboratories raid content via predicate surface "gameContentType"
The Rampart of Skulls raid environment via predicate surface "gameContentType"
Theater of Pain arena grounds quest area via predicate surface "gameContentType"
Theater of Pain arena grounds world content area via predicate surface "gameContentType"
Theramore scenario in World of Warcraft via predicate surface "gameContentType"
Tirna Noch subzone via predicate surface "inGameZoneType"