Triple

T37463656
Position Surface form Disambiguated ID Type / Status
Subject Dragoncaller Alanna E930980 entity
Predicate gameModeUse P69305 FINISHED
Object Constructed LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Constructed | Statement: [Dragoncaller Alanna, gameModeUse, Constructed]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameModeUse
Context triple: [Dragoncaller Alanna, gameModeUse, Constructed]
  • A. gameModeRule
    Indicates a rule or constraint that defines how a particular game mode operates or is played.
  • B. appearsInGameMode chosen
    Indicates that an entity is present, available, or featured within a specified game mode.
  • C. gameModeRelevance
    Indicates how strongly or in what way something is related or applicable to a particular game mode.
  • D. gameModeStatus
    Indicates the current state or condition of a game mode, such as whether it is active, available, or in a particular operational phase.
  • E. usesGameAs
    Indicates that one entity employs or relies on a particular game as a tool, medium, or component to achieve some purpose or function.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec1a1148190b0a961f188d621b0 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fbb084760c8190a1554985d3c3cb7a completed May 6, 2026, 9:20 p.m.
PD Predicate disambiguation batch_69fbadf3cb548190ba3b7514f76b790a completed May 6, 2026, 9:09 p.m.
Created at: May 3, 2026, 4:17 p.m.