Triple

T36963714
Position Surface form Disambiguated ID Type / Status
Subject Clockwork Mansion E914371 entity
Predicate hasPuzzleElement P188931 FINISHED
Object environmental manipulation LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: environmental manipulation | Statement: [Clockwork Mansion, hasPuzzleElement, environmental manipulation]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasPuzzleElement
Context triple: [Clockwork Mansion, hasPuzzleElement, environmental manipulation]
  • A. hasPuzzleDesign
    Indicates that one entity is responsible for creating, planning, or defining the structure and content of a puzzle associated with another entity.
  • B. hasPuzzleSolving
    Indicates that an entity possesses the ability or characteristic of solving puzzles or engaging in puzzle-solving activities.
  • C. hasQuestElement
    Indicates that something is a component, step, or requirement that forms part of a larger quest or mission.
  • D. hasBruteElement
    Indicates that an entity possesses or is associated with a raw, force-based, or brute-type elemental property.
  • E. hasExhibitElement
    Indicates that something (such as an exhibit or display) includes or is composed of a particular element or component.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e8c498c8190b2842db80aea8b3b completed May 3, 2026, 3:49 p.m.
NER Named-entity recognition batch_69fbaf18085481908c774e8f8bbb9a41 completed May 6, 2026, 9:14 p.m.
PD Predicate disambiguation batch_69fbadf1e6008190a71bbd196ba06844 completed May 6, 2026, 9:09 p.m.
PDg Predicate description generation batch_69fbaebbb7f88190b4edfd9b83550aad completed May 6, 2026, 9:12 p.m.
Created at: May 3, 2026, 4:14 p.m.