Triple

T36962316
Position Surface form Disambiguated ID Type / Status
Subject Whitecliff E914339 entity
Predicate instanceOf P0 FINISHED
Object location in a video game universe C63513 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: location in a video game universe
Context triple: [Whitecliff, instanceOf, location in a video game universe]
  • A. in-universe location chosen
    An in-universe location is a specific place within a fictional setting where events occur and characters interact, defined by its unique geography, culture, and narrative significance.
  • B. location in The Elder Scrolls universe
    A location in The Elder Scrolls universe is any distinct, explorable place—such as cities, dungeons, regions, or landmarks—within the series’ fictional world that can be visited, referenced, or interacted with in-game or in lore.
  • C. location in the Sonic the Hedgehog series
    A location in the Sonic the Hedgehog series represents any distinct place or environment within the Sonic universe, such as zones, cities, or landmarks, where gameplay, story events, or character interactions occur.
  • D. location in the Avatar universe
    A location in the Avatar universe is any distinct place—such as a city, region, landmark, or realm—within the world of Avatar: The Last Airbender and The Legend of Korra that has its own geographic, cultural, or narrative significance.
  • E. location in the Halo universe
    A location in the Halo universe is any distinct, lore-recognized place—such as planets, ships, installations, or regions of space—where events, battles, or story elements occur within the Halo franchise.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e8c498c8190b2842db80aea8b3b completed May 3, 2026, 3:49 p.m.
Created at: May 3, 2026, 4:14 p.m.