in-universe location
C63513
concept
An in-universe location is a specific place within a fictional setting where events occur and characters interact, defined by its unique geography, culture, and narrative significance.
Observed surface forms (4)
- in-game location ×7
- location in the Dishonored universe ×3
- location in Destiny ×1
- location in a video game universe ×1
Instances (13)
- The Tower via concept surface "location in Destiny"
- Confederado territory
- Whitecliff via concept surface "location in a video game universe"
- Gristol via concept surface "location in the Dishonored universe"
- Serkonos via concept surface "location in the Dishonored universe"
- Tyvia via concept surface "location in the Dishonored universe"
- Aspirant’s Rest via concept surface "in-game location"
- Dwarven District via concept surface "in-game location"
- Valley of Heroes via concept surface "in-game location"
- Deeprun Tram via concept surface "in-game location"
- Hall of Explorers via concept surface "in-game location"
- Scarab Wall via concept surface "in-game location"
- Ghostlands via concept surface "in-game location"