Triple

T36961689
Position Surface form Disambiguated ID Type / Status
Subject Beheaded Kamikaze E914322 entity
Predicate audioDesignElement P188157 FINISHED
Object looped scream sound effect LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: looped scream sound effect | Statement: [Beheaded Kamikaze, audioDesignElement, looped scream sound effect]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: audioDesignElement
Context triple: [Beheaded Kamikaze, audioDesignElement, looped scream sound effect]
  • A. soundDesignBy
    Indicates that the sound design for a work (such as a film, game, or performance) is created or supervised by a particular person or entity.
  • B. audioDesignRole
    Indicates that one entity holds a role or responsibility related to the design or creation of audio for another entity.
  • C. soundDesignFor
    Indicates that one entity is responsible for creating or shaping the audio or soundscape used in another entity (such as a work, scene, or production).
  • D. soundDesignFocus
    Indicates a relationship where the primary emphasis or attention is placed on the creation, manipulation, or arrangement of sounds within an audio or media context.
  • E. hasSoundDesignStyle
    Indicates a relationship where an entity is characterized by or associated with a particular style or approach to sound design.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e8c498c8190b2842db80aea8b3b completed May 3, 2026, 3:49 p.m.
NER Named-entity recognition batch_69fba2877b248190a974eb092243c0c4 completed May 6, 2026, 8:20 p.m.
PD Predicate disambiguation batch_69fb8d06a1b48190a937aa410d159dfa completed May 6, 2026, 6:48 p.m.
PDg Predicate description generation batch_69fba28684208190921694f23e350c3b completed May 6, 2026, 8:20 p.m.
Created at: May 3, 2026, 4:14 p.m.