Triple
T36958674
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Yellow Armor |
E914251
|
entity |
| Predicate | isPersistentUntil |
P160696
|
FINISHED |
| Object | armor is depleted or player dies |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: armor is depleted or player dies | Statement: [Yellow Armor, isPersistentUntil, armor is depleted or player dies]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: isPersistentUntil Context triple: [Yellow Armor, isPersistentUntil, armor is depleted or player dies]
-
A.
persistsAfter
Indicates that one state, condition, or effect continues to exist after a specified event, time point, or other state has occurred or ended.
-
B.
maintainedUntil
chosen
Indicates that a state, condition, or relationship continues to hold true up to a specified endpoint in time, but not necessarily beyond it.
-
C.
isPermanentForMembers
Indicates that a condition, status, or setting is unchangeable and remains in effect indefinitely for the members it applies to.
-
D.
isSignaledStatePersistent
Indicates whether a signaled condition or state, once triggered, remains active over time rather than resetting immediately.
-
E.
supportsPersistence
Indicates that one entity enables or provides the capability for another entity’s data or state to be stored and retained over time.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e8c498c8190b2842db80aea8b3b |
completed | May 3, 2026, 3:49 p.m. |
| NER | Named-entity recognition | batch_69fa0a7b00948190a257273d9968c5d7 |
completed | May 5, 2026, 3:19 p.m. |
| PD | Predicate disambiguation | batch_69f9fec9c9488190ae2a349651a02782 |
completed | May 5, 2026, 2:29 p.m. |
Created at: May 3, 2026, 4:13 p.m.