Triple
T36958673
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Yellow Armor |
E914251
|
entity |
| Predicate | isNonWeaponItem |
P186809
|
FINISHED |
| Object | true |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true | Statement: [Yellow Armor, isNonWeaponItem, true]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: isNonWeaponItem Context triple: [Yellow Armor, isNonWeaponItem, true]
-
A.
isOffensiveWeapon
Indicates that something qualifies as a weapon designed or used to cause harm or injury, typically in an aggressive or unlawful context.
-
B.
isNonFoodProduct
Indicates that the referenced item is classified as a product that is not intended for consumption as food.
-
C.
isNonCombatDecoration
Indicates that an award or decoration is given for non-combat service or achievements rather than for participation in direct combat.
-
D.
hasInGameItemType
Indicates that an entity possesses or is associated with a specific type or category of in-game item.
-
E.
oftenEquippedWith
Indicates that one type of entity is frequently or typically outfitted, furnished, or supplied with another entity.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e8c498c8190b2842db80aea8b3b |
completed | May 3, 2026, 3:49 p.m. |
| NER | Named-entity recognition | batch_69fa0a7b00948190a257273d9968c5d7 |
completed | May 5, 2026, 3:19 p.m. |
| PD | Predicate disambiguation | batch_69f9fec9c9488190ae2a349651a02782 |
completed | May 5, 2026, 2:29 p.m. |
| PDg | Predicate description generation | batch_69fa0a799b9081909bfa8293a22c4b00 |
completed | May 5, 2026, 3:19 p.m. |
Created at: May 3, 2026, 4:13 p.m.